Trophies and Achievements Guide in Fallout 4 contains a full list of accolades obtainable by completing certain objectives in the game. Players will be able to unlock different tiers of trophies based on the related objective. Players can generally view the list of locked and unlocked achievements. Some objectives will remain hidden until completed, but players can view all unlockable trophies and how to unlock them below.
Fallout 4 All Trophies and Achievements Guide
Base Game
All DLCs
Fallout 4 All Base Game Trophies
Trophy/Achievement Name |
Description |
How to get |
Quality |
---|---|---|---|
Platinum Trophy |
Collect all other 50 Trophies for this Trophy | Self-explanatory. Need to obtain all other trophies in order to get it. | |
War Never Changes |
Enter The Wasteland | War Never Changes serves as the tutorial mission of the game. You'll start out by creating your character and conversing with a Vault-Tec representative to allocate your S.P.E.C.I.A.L. points. Afterward, the nuclear war will commence and you'll be guided into Vault 111. Following a sequence of events, you'll exit the vault and the achievement will be unlocked. | |
When Freedom Calls |
Complete "When Freedom Calls" | See the When Freedom Calls page on how to complete the quest. | |
Unlikely Valentine |
Complete "Unlikely Valentine" | See the Unlikely Valentine page on how to complete the quest. | |
Reunions |
Complete "Reunions" | See the Reunions page on how to complete the quest. | |
Dangerous Minds |
Complete "Dangerous Minds" | See the Dangerous Minds page on how to complete the quest. | |
Hunter/Hunted |
Complete "Hunter/Hunted" | See the Hunter/Hunted page on how to complete the quest. | |
The Molecular Level |
Complete "The Molecular Level" | See the The Molecular Level page on how to complete the quest. | |
The Nuclear Option |
Complete "The Nuclear Option" | See the The Nuclear Option page on how to complete the quest. | |
Institutionalized |
Complete "Institutionalized" | See the Institutionalized page on how to complete the quest. | |
Mankind-Redefined |
Complete "Mankind-Redefined" | See the Mankind-Redefined page on how to complete the quest. | |
Powering Up |
Complete "Powering Up" | See the Powering Up page on how to complete the quest. | |
Nuclear Family |
Complete "Nuclear Family" | See the Nuclear Family page on how to complete the quest. | |
The First Step |
Join the Minutemen | The Minutemen are a faction that you can join in the Commonwealth. See The First Step page on how to join this faction. | |
Taking Independence |
Complete "Taking Independence" | See the Taking Independence page on how to complete the quest. | |
Old Guns |
Complete "Old Guns" | See the Old Guns page on how to complete the quest. | |
Semper Invicta |
Join the Brotherhood of Steel | The Brotherhood of Steel are a quasi-religious faction. | |
Blind Betrayal |
Complete "Blind Betrayal" | See the Blind Betrayal page on how to complete the quest. | |
Ad Victoriam |
Complete "Ad Victoriam" | See the Ad Victoriam page on how to complete the quest. | |
Tradecraft |
Join the Railroad | The Railroad is a faction in Fallout 4. | |
Underground Undercover |
Complete "Underground Undercover" | See the Underground Undercover page on how to complete the quest. | |
Rockets' Red Glare |
Complete "Rockets' Red Glare" | See the Rockets' Red Glare page on how to complete the quest. | |
Sanctuary |
Complete "Sanctuary" | See the Sanctuary page on how to complete the quest. | |
Community Organizer |
Ally with 3 Settlements | Settlements are scattered all across the wasteland in Fallout 4. | |
Benevolent Leader |
Reach Maximum Happiness in a Large Settlement | Read more about Settlements here. | |
Gun-For-Hire |
Complete 10 Side Quests | See the Side Quests page for a list and walkthroughs. | |
Mercenary |
Complete 50 Misc. Objectives | See the Objectives page for a list. | |
Scavver |
Gather 1000 Resources Used For Crafting | See the Crafting page for more info. | |
What's Yours is Mine |
Pick 50 Locks | Successfully pick 50 locks. | |
RobCo's Worst Nightmare |
Hack 50 Terminals | You need a high enough Science skill to hack them. See the Terminal page on how to hack. | |
Armed and Dangerous |
Create 50 Weapon Mods | See the Mods page for more info. | |
Wasteland D.I.Y. |
Craft 100 Items | See the Crafting page on information on how to craft in Fallout 4. | |
Never Go It Alone |
Recruit 5 Separate Companions | Companions are allies that help you on Quests. | |
Lovable |
Reach Maximum Relationship Level with a Companion | See the Companions page for more info. | |
Fix-Er-Upper |
Build 100 Workshop Items | See the Items page on how to craft Workshop Items. | |
Future Retro |
Play a Holotape Game | This trophy is straightforward and could potentially be the first one you unlock in the game. It's obtainable as soon as you wake up in the Vault. Upon accessing a terminal, you'll encounter an option to load a Holotape. Activate it, and a game reminiscent of Donkey Kong will load onto the terminal. Once the game loads, you will unlock this trophy. | |
The Harder They Fall |
Kill 5 Giant Creatures | See the Enemies page for more information on where to find Giant Creatures. | |
Ranger Corps |
Discover 100 Locations | Discover 100 different locations throughout the Commonwealth by exploring and progressing through the story. You simply need to get close enough for the name of the location to appear on your screen for it to count as discovered. | |
Print's Not Dead |
Read 20 Magazines | Magazines can be found as loot and are usually found on tables or special chests. Magazines that are burnt or ruined do not count. | |
Prankster's Return |
Placed A Grenade Or Mine While Pickpocketing | To earn this trophy, you'll need to allocate two perk points to the Pickpocket skill. While in close proximity to an NPC, enter sneak mode and access their inventory while you are hidden. Place any grenade or mine into their inventory and then exit. If executed properly, the enemy should remain unaware and the grenade/mine will detonate after a few seconds. | |
Masshole |
Kill 300 People | Self-explanatory. Successfully find and kill 300 human enemies. | |
Animal Control |
Kill 300 Creatures | Self-explanatory. Successfully find and kill 300 non-human enemies. | |
Homerun! |
Get a Homerun | You'll need to run across the four bases in Diamond City in order to make a "Homerun" and unlock this trophy. | |
Touchdown! |
Get a Touchdown | Get killed by a mini-nuke. In certain areas populated by Super Mutants, you may encounter a Super Mutant Suicider carrying a mini-nuke, you'll know one is around when you hear a beeping sound that grows louder as they approach. Some human enemies may also wield a Fat Man and will shoot you if you approach them, but it is a rare occurrence compared to encountering a Super Mutant Suicider. Alternatively, you can choose to use a Fat Man and launch a mini-nuke at your own feet. | |
They're Not Dolls… |
Collect 10 Vault-Tec Bobbleheads | Self-explanatory. Collect 10 Bobbleheads to earn this trophy. | |
…They're Action Figures |
Collect 20 Vault-Tec Bobbleheads | Self-explanatory. Collect 20 Bobbleheads to earn this trophy. | |
Born Survivor |
Reach Level 5 | Self-explanatory. Simply progress through the game and you'll naturally reach level 5 within the first couple of hours of gameplay. | |
Commonwealth Citizen |
Reach Level 10 | Self-explanatory. Simply progress through the game and you'll naturally reach level 10. | |
Unstoppable Wanderer |
Reach Level 25 | Self-explanatory. You should be able to reach level 25 midway through the main story, especially if you're tacking side missions and do a lot of exploring. | |
Legend Of The Wastes |
Reach Level 50 | Self-explanatory. Reach level 50 by completing quests, killing enemies, discover new locations, hacking terminals, lockpicking doors and safes, and passing speech checks. Depending on how many quests, exploration, and other optional tasks you choose to do, you may not get this by the end of the main story, but you can still continue leveling up even after the events of the main story. | |
Prepared for the Future |
Decide the Fate of the Commonwealth | You will earn this trophy when you unlock either Nuclear Family or The Nuclear Option trophy. |
Fallout 4 All DLC Trophies
Trophy/Achievement Name |
DLC |
Description |
How to get |
Quality |
---|---|---|---|---|
|
Automatron | Complete "Mechanical Menace". | Complete the Mechanical Menace quest. | |
|
Automatron | Complete "Headhunting". | Complete the Headhunting quest. | |
|
Automatron | Complete "Restoring Order". | Complete the Restoring Order quest. | |
|
Automatron | Unlock 10 Robot Mods. | Robot mods can be looted from fallen automatrons encountered in this DLC. If ever you missed out on unlocking the required 10 robot mods, you can unlock all modifications at once by completing the final quest Restoring Order. | |
|
Automatron | Build 10 Robot Mods. | Acquire the Robot Workshop during A New Threat quest. Once you start using the workshop, select "New Automatron" and begin building their various components. You'll have to collect junk items to build these modifications. | |
|
Wasteland Workshop | Have 5 Tamed Creatures in a Settlement. | Self-explanatory. Tame a creature and have up to 5 of them within in a settlement. | |
|
Wasteland Workshop | Start a Spectated Arena Fight in a Settlement. | To initiate an arena fight, the player needs to build construct both the blue and red arena pads near one another and then assign creatures or settlers to them using the workshop interface. Before commencing the fight, it's crucial to build and activate the quitting time for the fight to be considered spectated, otherwise this achievement will not be unlocked. | |
|
Wasteland Workshop | Build One of Every Cage Type. | Only 15 of the default cages are required for this achievement since the Gorilla Cage may be unavailable for players depending on their story progression and quest choices. | |
|
Far Harbor | Complete the quest "Far From Home". | See the Far From Home page on how to complete the quest. | |
|
Far Harbor | Complete the quest "Where You Belong". | See Where You Belong page on how to complete the quest. | |
|
Far Harbor | Complete the quest "The Way Life Should Be". | See The Way Life Should Be page on how to complete the quest. | |
|
Far Harbor | Complete the quest "Cleansing the Land". | See Cleansing the Land page on how to complete the quest. | |
|
Far Harbor | Complete the quest "Close to Home". | See Close to Home page on how to complete the quest. | |
|
Far Harbor | Collect all issues of "the Islander's Almanac" magazine. | Collect all five issues of The Islander's Almanac magazines. | |
|
Far Harbor | Defeat 30 Far Harbor Sea Creatures. | Kill 30 Far Harbor sea creatures. | |
|
Far Harbor | Discover 20 Far Harbor Locations. | Self-explanatory. Discover 20 different location in Far Harbor. | |
|
Far Harbor | Unlock 3 Far Harbor Workshop Locations | Unlock 3 out of 4 Far Harbor Workshop Locations. |
|
|
Far Harbor | Cook one of the new Far Harbor Recipes. | Self-explanatory. Just cook one of the new Far Harbor Recipes to unlock this achievement. | |
|
Contraptions Workshop | Display a weapon on a weapon rack, armor on an armor rack, and power armor in a power armor display. | To unlock this trophy, a certain criteria must be fulfilled for each type of display rack.
Once all three conditions are met, the trophy will be unlocked. |
|
|
Contraptions Workshop | Assign a settler to a pillory. | This can be done by using the Workshop menu. | |
|
Contraptions Workshop | Produce 100 objects from your builders. | Access the Builder's inventory and transfer as many items as possible. Once items are transferred and the builder is powered, it will automatically produce new items. The more builders you have, the faster you'll unlock this trophy. | |
|
Vault-Tec Workshop | Become Overseer. | Become the Overseer of Vault 88. | |
|
Vault-Tec Workshop | Unlock all Build areas of Vault 88. | This trophy will be unlocked once you've cleared all enemies within the three remaining workshop areas, the three control boards are located within the respective areas, and each of the three workshops are then activated. | |
|
Vault-Tec Workshop | Equip Vault 88 suit and Pip-boy on a settler. | Self-explanatory. Equip the Vault 88 suit and Pip-Boy on a settler. | |
|
Nuka World | Complete 12 quests for any Nuka-World Raider Gangs. | The three gangs you'll need to look out for are the Operators, the Disciples, and The Pack. | |
|
Nuka World | Collect every issue of Scav! Magazine. | Self-explanatory. Collect all 5 issues of the Scav! magazine. | |
|
Nuka World | Create 20 different flavors of Nuka-Cola. | You must track down the 15 Nuka-Cola recipes hidden throughout the theme park. The remaining 5 flavors are always available at any Nuka-mixer station. Each flavor must then be crafted at least once. | |
|
Nuka World | Establish 8 Raider Camps in the Commonwealth. | Self-explanatory. Establish 8 raider camps in the Commonwealth. | |
|
Nuka World | Defeat 40 Nuka-World Creatures while under the effect of any Nuka-Mix flavor. | The achievement can only be unlocked if the Nuka-Cola mixes are crafted specifically at Nuka-mixer stations. Looted Nuka-Cola flavors exclusive to the add-on in Nuka-World will not count for this achievement. | |
|
Nuka World | Redeem 100,000 tickets at the Nuka-Cade. | You don't actually have to spend 100,000 tickets for the trophy to be unlocked. You can just hand them in at the redemption terminal and it should prompt the achievement. | |
|
Nuka World | Complete "Taken for a Ride". | Complete the Taken for a Ride quest. | |
|
Nuka World | Complete "The Grand Tour". | Complete The Grand Tour quest. | |
|
Nuka World | Complete "Home Sweet Home". | Complete the Home Sweet Home quest. | |
|
Nuka World | Complete "Power Play". | Complete the Power Play quest. |
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