Brotherhood of Steel

elder maxson
Location The PrydwenCambridge Police Station
Leader Elder Maxson

Brotherhood of Steel is a Faction in Fallout 4. They are concerned with preventing the abuse of technology by mankind, sometimes fanatically. They are the faction most resembling traditional military organizations and present themselves as protectors of humanity with any means necessary approach. They are the primary wearers of the series' iconic Power Armor.

They are opposed to the proliferation of synths and view the technology of The Institute as a threat, as well as believing The Railroad is misguided in its goals of liberating synths. The Brotherhood will become hostile towards both of those factions during their essential quest line. Later in the game, you will have access to Vertibird fast travel through this faction.


Where to find the Brotherhood of Steel in Fallout 4

You first encounter the Brotherhood of Steel via one of the following:

  • Witnessing a Brotherhood airship fly overhead for the first time and listening to the accompanying Military Frequency AF95 which is a recruitment message. Follow the instructions in the message to meet the Brotherhood.
  • During the Brotherhood quest Reveille, which is triggered upon discovering the Cambridge Police Station for the first time. The Police Station is being overrun by a Feral Ghoul horde and you may intervene and help the Brotherhood repel the attack.

Brotherhood of Steel Headquarters location

Brotherhood of Steel Faction Members 7 Notable NPCs Fallout 4


Hostile Factions against the Brotherhood of Steel in Fallout 4


Brotherhood of Steel Related Quests Fallout 4

Misc. Faction Quests


Hostility from Other Factions

Continuing through these quests, may make other Factions Hostile: 

Brotherhood of Steel Hostility

The following quest actions will make the Brotherhood of Steel Hostile and lock you out of their Questline:


Brotherhood of Steel Fallout 4 Notes and Tips

  • Brotherhood of Steel Fallout 4 Notes and Tips go here



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    • Anonymous

      The vertibird grenades arent powerful but you can "fast" travel no matter how much you carry without perks. You can also call one vertibird as a help against bigger enemies or trvel trough the world without fear of deathclaw assaults :) The minutemen have their stationary bomblauncher with limited radius. The instutute have the synth calling grenade can be helpful if you use 10 or more because a level 20 synth can easily dispatched. The railroad have railroad stealthboy i think holds a little bit longer than the normal and has no animation to make the invisibility.

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