Explosive Weapons are a type of Weapon in Fallout 4. These differ from Heavy Guns and Non-Automatic Weapons, in that they are one-use only and deal high impact explosive damage at or around the target. These Weapons are generally extremely heavy and require a great deal of Strength to wield. Any explosive that can be thrown is considered a grenade, whereas any explosive that can be set as a trap is considered a mine.
All explosives are affected by the Demolition Expert perk. The following is a list of Explosive Weapons in Fallout 4.
Explosive Weapons
Craftable Explosives
Explosive | Dam | Fire Rate | Rng | Acc | Wgt. |
---|---|---|---|---|---|
![]() Baseball Grenade |
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0 | 93 | 0 | 1 |
![]() Bottlecap Mine |
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0 | 93 | 0 | .5 |
![]() Cryo Mine |
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0 | 93 | 0 | .5 |
![]() Cryogenic Grenade |
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0 | 93 | 0 | .5 |
![]() Fragmentation Grenade |
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0 | 93 | 0 | 0.5 |
![]() Fragmentation Mine |
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0 | 93 | 0 | 0.5 |
![]() Molotov Cocktail |
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0 | 93 | 0 | .5 |
![]() Plasma Grenade |
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0 | 93 | 0 | .5 |
![]() Plasma Mine |
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0 | 93 | 0 | .5 |
![]() Pulse Grenade |
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0 | 93 | 0 | .5 |
![]() Pulse Mine |
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0 | 93 | 0 | .5 |
Nuke Mine | 300 |
Faction Explosives
Explosive | Dam | Fire Rate | Rng | Acc | Wgt. |
---|---|---|---|---|---|
![]() Artillery Smoke Grenade |
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0 | 93 | 0 | .5 |
![]() Synth Relay Grenade |
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0 | 93 | 0 | .5 |
![]() Vertibird Signal Grenade |
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0 | 93 | 0 | .5 |
Miscellaneous Explosives
Explosive | Dam | Fire Rate | Rng | Acc | Wgt. |
---|---|---|---|---|---|
![]() HalluciGen Gas Grenade |
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0 | 93 | 0 | 1 |
![]() Institute EM Pulse Grenade |
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0 | 93 | 0 | .5 |
![]() Homing Beacon |
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0 | 93 | 0 | 1 |
![]() Institute Beacon |
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0 | 93 | 0 | .5 |
![]() Nuka Grenade |
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0 | 93 | 0 | .5 |
Load more
This section misses a type of mine, I think its called "atomic mine" or "nuclear mine" (I have the german version). Its found in one of the plane wrecks in the "glowing sea"(?) on the south-western corner of the map
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