Far Harbor is a DLC in Fallout 4.
Price: $24.99 USD | £19.99 GBP | $39.95 AUD
Release: May 2016
A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.
The only prerequisite for accessing this DLC is to complete the Quest Getting a Clue, thus making Nick Valentine and his detective agency in Diamond City available for you to accept cases from. You will accept a missing persons case from Ellie which will trigger Far From Home, the first of the Far Harbor Quests.
- For the quests in this DLC, visit the Far Harbor Quests page.
- For the locations in this DLC, visit The Island zone page.
- For the new Companion, see Old Longfellow and his perk Hunter's Wisdom.
- Check out The Islander's Almanac page for where to find the new Perk Book.
- Far Harbor introduces new Unique Perks:
- Harpoon Gun
- Meat Hook
- Pole Hook
- Radium Rifle
- Lever Action Rifle
- Admiral's Friend
- Atom's Judgement
- The Fish Catcher
- December's Child
- Lucky Eddy
- Kiloton Radium Rifle
- Old Reliable
- Sergeant Ash