Unique Weapons are Weapons in Fallout 4 that have a legendary property. You can find a list of them here along with what they do and where they are located.
Unique Weapons
Name |
Weapon Type |
Bonus |
Unique Weapon Locations |
---|---|---|---|
2076 World Series Baseball Bat | Baseball Bat | Small chance to send targets flying. | Reward under Jamaica Plain City Hall. |
Ashmaker | Minigun | Chance to light targets on fire | Reward for siding with Fahrenheit at the end of the Side Quest - The Big Dig. |
Automatic Laser Musket | Laser Musket | Capable of automatic fire | Given to you during the final assault, at the start of the Quest - The Nuclear Option |
AX90 Fury | Plasma Rifle | 50% more damage vs. Super Mutants. | Sold by Teagan. |
Big Boy | Fat Man | Shoots an additional projectile. | Sold by Arturo. |
Big Jim | Pipe Wrench | 20% chance to cripple the target's leg. | Lying on the ground in Walden. |
Broadsider | Broadsider | -- | Reward during the Side Quest: Last Voyage of the USS Constitution. |
Death From Above | Missile Launcher | 75% faster movement while aiming. | Sold by Teagan after reaching the rank of Paladin. |
Deathclaw Gauntlet | Deathclaw Gauntlet | -- | A possible reward for completing Side Quest: The Devil's Due. |
Deliverer | Deliverer | More accurate in VATS, 25% less AP usage. | Reward for completing The Railroad Quest: Tradecraft. |
Eddie's Peace | .44 Pistol | Deals extra limb damage. | Found during Side Quest: Detective Case Files: Long Time Coming. |
Experiment 18-A | Plasma Rifle? | 25% faster fire rate, 15% faster reload. | Sold by Institute Requisitions. |
Final Judgement | Laser Gatling Gun | 25% faster fire rate, 15% faster reload. | Carried by Elder Maxson; remove it from him during Institute Quest: Airship Down, or The Railroad Quest: Precipice of War. |
Furious Power Fist | Power Fist | Increased damage after each consecutive hit on the same target. | Remove the threat of Swan in Boston Commons. |
General Chao's Revenge | Chinese Officer Sword | Deals 50% more damage against Robots. | Sold by Trudy. |
Good Intentions | Laser Pistol | Critical Hits cause target to frenzy. | Carried by the Gunner leader Clint on the elevated freeway camp. |
Grognak's Axe | Grognak's Axe | Hits cause more stagger and target's take bleed damage. | Found in a display case within Hubris Comics. |
HalluciGen Gas Grenade | Grenade | Chance to frenzy targets for 60 seconds. | Built with materials found in the basement laboratory of HalluciGen, Inc. |
Homing Beacon | Grenade | Calls down a missile strike from Zao's sub. | A reward for completing Side Quest: Here There Be Monsters. |
Institute Beacon | Grenade | Spawn Synths at beacon location. | Reward for completing The Institute Quest: Airship Down. |
Junk Jet | Junk Jet | -- | Located in ArcJet Systems. |
Justice | Combat Shotgun | Chance to stagger on hit. | Sold by Penny (Covenant). |
Kellogg's Pistol | .44 Pistol | Refills your Action Points on a Critical Hit. | Found during Main Quest: Reunions |
Les Fusil Teribles | Combat Shotgun | +25% damage and limb damage, but has more recoil. | Found in the Captain’s cabin in Libertalia. |
Lorenzo's Artifact | Gamma Gun | Use telekinesis to push targets away. | Reward for completing Cabot House. |
Old Faithful | Laser Rifle | Does double damage if the target is at full health. | Sold by Arturo (Diamond City). |
Overseer's Guardian | Combat Rifle | Shoots an additional projectile. | Sold by Alexis at Vault 81. |
Partystarter | Missile Launcher | Does 50% more damage against humans. | Sold by KL-E-O (Goodneighbor) |
Pickman's Blade | Knife | Increased damage from sneak attacks. Targets bleed. Exceptional damage. | A reward for siding with Pickman. |
Prototype PA77 | Laser Pistol | Laser gun with infinite clip size. | In the locked safe (Master) inside the University Credit Union. |
Railway Rifle | Railway Rifle | -- | Reward after completing The Railroad Quest: Underground Undercover. |
Reba II | Hunting Rifle | Does 50% more damage against Mirelurks and bugs. | Reward for helping Barney during Miscellaneous Quest: Barney Rook. |
Reckoning | Ripper | Take 15% less damage while standing and not moving. | Sold by Level 4 Workshop Merchant. |
Righteous Authority | Laser Rifle | Critical shots do double damage and the critical meter fills 15% faster. | A reward from completing Brotherhood Steel Quest: Call to Arms. |
Rockville Slugger | Baseball Bat | 40% less Action Point cost. | Sold by Moe. |
Sentinel's Plasmacaster | Plasma Thrower? | Does double damage if the target is at full health. | Sold by Proctor Teagan once you reach the rank of Sentinel. |
Shem Drowne's Sword | Revolutionary Sword | Deals Radiation Damage. | Found during the Side Quest: Detective Case Files: The Guilded Grasshopper. |
Shishkebab | Shishkebab | -- | Found in the Blast Furnace, carried by Slag. |
Spray' n Pray | Submachine Gun | Bullets explode on impact dealing 15 points area effect damage. | Sold by Cricket. |
Survivor's Special | Laser Rifle? | Does more damage the lower your health is. | Kill Paladin Brandis, steal it from him, or recieve it as a reward by convincing him to rejoin the Brotherhood during the quest: The Lost Patrol. |
The Goner | .44 Pistol | Sets target on fire for 15 points of damage. | Solve the Vitale Pumphouse number puzzle and this .44 Pistol is in the room with the steamer trunk. |
The Last Minute | Gauss Rifle | 50% more limb damage. | Sold by Ronnie Shaw at The Castle |
Tinker Town Special | Hunting Rifle | If you aren't yet in combat, increases V.A.T.S. accuracy but costs more AP. | Sold by Tinker Tom. |
Virgil's Rifle | Institute Rifle | Does 50% more damage against Super Mutants. | Kill Virgil or steal it from him. |
Wastelander's Friend | 10MM Pistol | 50% more limb damage. | Sold by Deb. |
Wazer Wifle | Laser Rifle | Unlimited ammo capacity. | Granted for completing Shaun's three quests once the Main and Faction quest are over. |
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I purchased Overseers Guardian from a trader in Vault 81.. I think it should be on this list?
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