Explosive Weapons are a type of
Weapon in
Fallout 4. These differ from
Heavy Guns and
Non-Automatic Weapons, in that they are one-use only and deal high impact explosive damage at or around the target. These
Weapons are generally extremely heavy and require a great deal of
Strength to wield. Any explosive that can be thrown is considered a
grenade, whereas any explosive that can be set as a trap is considered a
mine.
All explosives are affected by the Demolition Expert perk. The following is a list of Explosive Weapons in Fallout 4.
All explosives are affected by the Demolition Expert perk. The following is a list of Explosive Weapons in Fallout 4.
Explosive Weapons
Craftable Explosives
Explosive |
Dam |
Fire Rate |
Rng |
Acc |
Wgt. |
---|---|---|---|---|---|
Baseball Grenade |
101 |
0 |
93 |
0 |
1 |
Bottlecap Mine |
301 |
0 |
93 |
0 |
.5 |
Cryo Mine |
101 |
0 |
93 |
0 |
.5 |
Cryogenic Grenade |
101 |
0 |
93 |
0 |
.5 |
Fragmentation Grenade |
151 |
0 |
93 |
0 |
0.5 |
Fragmentation Mine |
101 |
0 |
93 |
0 |
0.5 |
Molotov Cocktail |
51 |
0 |
93 |
0 |
.5 |
Plasma Grenade |
150 150 |
0 |
93 |
0 |
.5 |
Plasma Mine |
150 150 |
0 |
93 |
0 |
.5 |
Pulse Grenade |
150 |
0 |
93 |
0 |
.5 |
Pulse Mine |
150 |
0 |
93 |
0 |
.5 |
Nuke Mine |
300 |
Faction Explosives
Explosive |
Dam |
Fire Rate |
Rng |
Acc |
Wgt. |
---|---|---|---|---|---|
Artillery Smoke Grenade |
1 |
0 |
93 |
0 |
.5 |
Synth Relay Grenade |
1 |
0 |
93 |
0 |
.5 |
Vertibird Signal Grenade |
1 |
0 |
93 |
0 |
.5 |
Miscellaneous Explosives
Explosive |
Dam |
Fire Rate |
Rng |
Acc |
Wgt. |
---|---|---|---|---|---|
HalluciGen Gas Grenade |
1 |
0 |
93 |
0 |
1 |
Institute EM Pulse Grenade |
150 |
0 |
93 |
0 |
.5 |
Homing Beacon |
1 |
0 |
93 |
0 |
1 |
Institute Beacon |
1 |
0 |
93 |
0 |
.5 |
Nuka Grenade |
301 100 |
0 |
93 |
0 |
.5 |
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