Submachine Gun
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Damage | 10 |
Ammo | .45 round |
Fire Rate | 127 |
Range | 107 |
Accuracy | 63 |
Weight | 122.7 |
Value | 109 |
Submachine Gun in Fallout 4 is a Ballistic Weapon. Submachine Gun has a high rate of fire and can quickly damage enemies at the cost of low damage per shot. Ballistic Weapons are firearms that usually utilize conventional ammunition to inflict damage on targets. Weapons can be modified using the Weapons Workbench. Players would need to reach Local Leader rank 2 perk to craft a Weapons Workbench at a Settlement, or they can find these workbenches scattered all over the Commonwealth.
Fallout 4 Submachine Gun Information
- This weapon has a high rate of fire but has a drawback in dealing low damage per shot.
- You need the Gun Nut perk to improve this weapon.
- This weapon's damage is affected by the Commando perk.
- There are 2 other variants for this weapon: Spray n' Pray and Silver Submachine Gun.
Fallout 4 Where to find Submachine Gun
- Can be found next to the skeletal remains of a soldier at the barge's front end in the Wreck of the USS Riptide.
- Can be purchased from Arturo Rodriguez in Diamond City.
- Can be found in a display case in the gun shop at Forest Grove Marsh.
- Carried by the Neighborhood Watch in Goodneighbor.
- Often carried by Triggermen.
- Occasionally carried by Raiders and Minutemen.
- Can be found in Andrew Station.
- Can be found in the Basement Armory on The Island.
Fallout 4 Submachine Gun Notes & Tips
- Other Notes & Tips about Submachine Gun goes here.
- Unlike in the previous games, weapons in Fallout 4 are divided into three groups: normal, legendary, and unique. Normal weapons lack any special attributes. Legendary weapons come with random bonuses and are exclusively obtained from legendary enemies. Unique weapons come with predetermined names and will always retain the same special bonuses they came with. Unique weapons are often acquired through quests or purchased from merchants. While normal and legendary weapons may alter their names when modded, unique weapons maintain their original names.
Fallout 4 Submachine Gun Weapon Mods
Receivers
Mod | Info | Dam | Fire Rate | Rng | Acc | Wgt. | Mats | |
---|---|---|---|---|---|---|---|---|
Submachine Gun Standard Receiver | - | Standard. | - | - | - | - | - | Adhesive 2x, Gear 4x, Oil 6x, Screw 4x, Steel 6x |
Submachine Gun Armor Piercing Receiver | Improved armor penetration and range. | - | - | +2 | - | +0.3 | Adhesive 3x, Gear 4x, Oil 6x, Screw 5x, Steel 4x | |
Submachine Gun Hardened Receiver | Better damage. | +3 | - | - | - | +0.7 | Adhesive 4x, Gear 4x, Oil 6x, Screw 4x, Steel 5x | |
Submachine Gun Rapid Receiver | Superior rate of fire. | - | +32 | - | -2 | +0.7 | Adhesive 4x, Aluminum 5x, Gear 5x, Oil 7x, Spring 6x | |
Submachine Gun Hardened Piercing Receiver | Better damage. Improved armor penetration and range. | +3 | - | +2 | - | +1.4 | Adhesive 4x, Aluminum 6x, Gear 6x, Oil 6x, Screw 7x | |
Submachine Gun Powerful Receiver | Superior damage. | +6 | - | - | - | +2.1 | Adhesive 5x, Aluminum 6x, Gear 6x, Oil 7x, Screw 5x |
Barrels
Mod | Info | Wgt. | Mats | |
---|---|---|---|---|
Submachine Gun Standard Barrel | - | Standard. | - | Adhesive 1x, Screw 3x, Steel 3x |
Submachine Gun Short Light Barrel | - | Improved hip-fire accuracy. | -1.7 | Adhesive 2x, Aluminum 3x, Screw 3x |
Stocks
Mod | Info | Acc | Wgt. | Mats | |
---|---|---|---|---|---|
Submachine Gun Short Stock | - | Standard. | - | - | Adhesive 2x, Screw 5x, Wood 5x |
Submachine Gun Full Stock | Better recoil. | - | +0.7 | Adhesive 4x, Screw 6x, Steel 6x | |
Submachine Gun Recoil Compensating Stock | Exceptional recoil. | +6 | +1.8 | Adhesive 6x, Aluminum 7x, Rubber 3x, Screw 8x, Spring 6x |
Magazines
Mod | Info | Reload Speed | Ammo Capacity | Wgt. | Mats | |
---|---|---|---|---|---|---|
Submachine Gun Medium Magazine | - | Standard. | - | - | - | Adhesive 1x, Screw 3x, Spring 3x, Steel 3x |
Submachine Gun Large Drum | - | Superior ammo capacity. Inferior reload speed. | ?? | ?? | +0.4 | Adhesive 2x, Screw 4x, Spring 5x, Steel 5x |
Submachine Gun Medium Quick Eject Drum | Better reload speed. | ?? | ?? | +0.4 | Adhesive 2x, Oil 3x, Screw 3x, Spring 6x, Steel 3x | |
Submachine Gun Large Quick Eject Drum | Superior ammo capacity. Improved reload speed. | ?? | ?? | +0.7 | Adhesive 3x, Aluminum 5x, Oil 5x, Screw 4x, Spring 8x |
Sights
Mod | Info | Acc | Wgt. | Mats | |
---|---|---|---|---|---|
Submachine Gun Standard Sights | - | Standard. | - | - | Adhesive 1x, Steel 1x |
Submachine Gun Glow Sights | - | Improved focus and better sighted accuracy. | +1 | - | Adhesive 1x, Nuclear Material 1x, Steel 1x |
Submachine Gun Reflex Sights | - | Better focus and sighted accuracy. | +7 | +0.6 | Adhesive 2x, Aluminum 2x, Glass 1x, Nuclear Material 1x, Screw 1x |
Muzzles
Mod | Info | Rng | Acc | Wgt. | Mats | |
---|---|---|---|---|---|---|
Submachine Gun Compensator | Improved per-shot recoil. Improved recoil control. Reduced range. | -12 | +6 | +1.4 | Adhesive 3x, Steel 2x | |
Submachine Gun Muzzle Brake | Exceptional recoil control. Better per-shot recoil. Inferior range. | -18 | +7 | +1.4 | Adhesive 4x, Steel 2x | |
Submachine Gun Suppressor | Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. | -30 | +5 | +1.8 | Adhesive 5x, Aluminum 3x, Plastic 3x, Screw 2x |
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Maybe I’m off my hinges, but I believe ya, but my Tommy gun don’t!!! — Angles With Even Filthier Souls
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