BFG 9000

 

bfg 9000 energy weapons fallout 4 wiki guide 300px
Damage 50 + 250energy weapon icon fallout4 wiki guide 14px
Ammo Argent plasma cell
Fire Rate 66
Range 11
Accuracy 52
Weight 35
Value 2000

BFG 9000 in Fallout 4 is an Energy Weapon. BFG 9000 is a unique weapon and an add-on from the Creation Club content. Energy Weapons are advanced firearms that utilize directed energy or plasma to inflict damage and harness the power of fusion cells, fusion cores, plasma cartridges, and other energy sources to fire high-energy projectiles. Weapons can be modified using the Weapons Workbench. Players would need to reach Local Leader rank 2 perk to craft a Weapons Workbench at a Settlement, or they can find these workbenches scattered all over the Commonwealth.

 

Fallout 4 BFG 9000 Information

  • The BFG 9000 fires a large ball of green plasma that deals both ballistic and energy damage.
  • The AoE when the projectile detonates covers an extremely large radius, so be careful when firing as it can also kill you when you're within range.

 

Fallout 4 Where to find BFG 9000

  • Can be found on Mercy at the Glowing Sea Red Rocket station.

 

Fallout 4 BFG 9000 Notes & Tips

  • Other Notes & Tips about BFG 9000 goes here.
  • Unlike in the previous games, weapons in Fallout 4 are divided into three groups: normal, legendary, and unique. Normal weapons lack any special attributes. Legendary weapons come with random bonuses and are exclusively obtained from legendary enemies. Unique weapons come with predetermined names and will always retain the same special bonuses they came with. Unique weapons are often acquired through quests or purchased from merchants. While normal and legendary weapons may alter their names when modded, unique weapons maintain their original names.

 

 

Fallout 4 All Weapons
.44 Pistol  ♦  10MM Pistol  ♦  Acid Soaker  ♦  Admiral's Friend  ♦  Aeternus  ♦  Alien Atomizer  ♦  Alien Blaster Pistol  ♦  Alien Disintegrator  ♦  Anti-material rifle  ♦  Ashmaker  ♦  Assault Rifle  ♦  Bear Trap  ♦  Big Boy  ♦  Bleeding Bear Trap  ♦  Broadsider  ♦  Caltrops  ♦  Classic 10mm pistol  ♦  Combat Rifle  ♦  Combat Shotgun  ♦  CR-74L  ♦  Cryolator  ♦  Death From Above  ♦  December's Child  ♦  Defender's Harpoon Gun  ♦  Deliverer  ♦  Double-Barrel Shotgun  ♦  Early Retirement  ♦  Eddie's Peace  ♦  Fat Man  ♦  Flamer  ♦  Flare Gun  ♦  Gamma Gun  ♦  Gauss Rifle  ♦  Gen-4 10mm Pistol  ♦  Handmade Rifle  ♦  Handmade Shotgun  ♦  Heavy Incinerator  ♦  Hunting Rifle  ♦  Junk Jet  ♦  Justice  ♦  Kellogg's Pistol  ♦  Kiloton Radium Rifle  ♦  Le Fusil Terribles  ♦  Lever-Action Rifle  ♦  Lorenzo's Artifact Gun  ♦  Lucky Eddy  ♦  Manwell Carbine  ♦  Manwell Rifle  ♦  Minigun  ♦  Nuka-nuke Launcher  ♦  Old Reliable  ♦  Overseer's Guardian  ♦  Paddle Ball  ♦  Partystarter  ♦  Pipe Bolt-action  ♦  Pipe Gun  ♦  Pipe Revolver  ♦  Poisoned Caltrops  ♦  Prototype Gauss Rifle  ♦  Prototype Railway Rifle  ♦  Radical Conversion  ♦  Radium Rifle  ♦  Railway Rifle  ♦  Reba  ♦  Reba II  ♦  Sergeant Ash  ♦  Silver Sidearm  ♦  Silver Submachine Gun  ♦  Skipper's Last Stand  ♦  Splattercannon  ♦  Spray n' Pray  ♦  Submachine Gun  ♦  Syringer  ♦  The Gainer  ♦  The Last Minute  ♦  The Problem Solver  ♦  The Striker  ♦  Tinker Tom Special  ♦  Triple-barrel Handmade Shotgun  ♦  Ultimatum  ♦  Wastelander's Friend  ♦  Western Revolver  ♦  Zeta Gun



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