Alien Blaster Pistol

 

alien blaster pistol energy weapons fallout 4 wiki guide 300px
Damage 50
Ammo Alien blaster round
Fire Rate 100
Range 119
Accuracy 79
Weight 2.5
Value 1551

Alien Blaster Pistol in Fallout 4 is an Energy Weapon. Alien Blaster Pistol is a futuristic blaster pistol that shoots blue bolts of energy. Energy Weapons are advanced firearms that utilize directed energy or plasma to inflict damage and harness the power of fusion cells, fusion cores, plasma cartridges, and other energy sources to fire high-energy projectiles. Weapons can be modified using the Weapons Workbench. Players would need to reach Local Leader rank 2 perk to craft a Weapons Workbench at a Settlement, or they can find these workbenches scattered all over the Commonwealth.

 

Fallout 4 Alien Blaster Pistol Information

  • The Alien Blaster Pistol shoots out blue bolts of energy that deal 50 damage.
  • The drawback of this weapon is its large shot size and slow projectile speed.
  • This weapon can be best utilized at close range.
  • Ammo can be changed to Fusion cells when modded with the Fusion magazine.
  • A special variant of this weapon is the Hub's Alien Blaster.

 

Fallout 4 Where to find Alien Blaster Pistol

  • Can be looted from an alien found inside a cave next to a UFO that crashed from the sky. The cave can be found northeast of the crash site.

 

Fallout 4 Alien Blaster Pistol Notes & Tips

  • Other Notes & Tips about Alien Blaster Pistol goes here.
  • Unlike in the previous games, weapons in Fallout 4 are divided into three groups: normal, legendary, and unique. Normal weapons lack any special attributes. Legendary weapons come with random bonuses and are exclusively obtained from legendary enemies. Unique weapons come with predetermined names and will always retain the same special bonuses they came with. Unique weapons are often acquired through quests or purchased from merchants. While normal and legendary weapons may alter their names when modded, unique weapons maintain their original names.

 

 

Fallout 4 All Weapons
.44 Pistol  ♦  10MM Pistol  ♦  Acid Soaker  ♦  Admiral's Friend  ♦  Aeternus  ♦  Alien Atomizer  ♦  Anti-material rifle  ♦  Ashmaker  ♦  Assault Rifle  ♦  Bear Trap  ♦  Big Boy  ♦  Bleeding Bear Trap  ♦  Broadsider  ♦  Caltrops  ♦  Classic 10mm pistol  ♦  Combat Rifle  ♦  Combat Shotgun  ♦  CR-74L  ♦  Cryolator  ♦  Death From Above  ♦  December's Child  ♦  Defender's Harpoon Gun  ♦  Deliverer  ♦  Double-Barrel Shotgun  ♦  Early Retirement  ♦  Eddie's Peace  ♦  Fat Man  ♦  Flamer  ♦  Flare Gun  ♦  Gamma Gun  ♦  Gauss Rifle  ♦  Gen-4 10mm Pistol  ♦  Handmade Rifle  ♦  Handmade Shotgun  ♦  Heavy Incinerator  ♦  Hunting Rifle  ♦  Junk Jet  ♦  Justice  ♦  Kellogg's Pistol  ♦  Kiloton Radium Rifle  ♦  Le Fusil Terribles  ♦  Lever-Action Rifle  ♦  Lorenzo's Artifact Gun  ♦  Lucky Eddy  ♦  Manwell Carbine  ♦  Manwell Rifle  ♦  Minigun  ♦  Nuka-nuke Launcher  ♦  Old Reliable  ♦  Overseer's Guardian  ♦  Paddle Ball  ♦  Partystarter  ♦  Pipe Bolt-action  ♦  Pipe Gun  ♦  Pipe Revolver  ♦  Poisoned Caltrops  ♦  Prototype Gauss Rifle  ♦  Prototype Railway Rifle  ♦  Radical Conversion  ♦  Radium Rifle  ♦  Railway Rifle  ♦  Reba  ♦  Reba II  ♦  Sergeant Ash  ♦  Silver Sidearm  ♦  Silver Submachine Gun  ♦  Skipper's Last Stand  ♦  Splattercannon  ♦  Spray n' Pray  ♦  Submachine Gun  ♦  Syringer  ♦  The Gainer  ♦  The Last Minute  ♦  The Problem Solver  ♦  The Striker  ♦  Tinker Tom Special  ♦  Triple-barrel Handmade Shotgun  ♦  Ultimatum  ♦  Wastelander's Friend  ♦  Western Revolver  ♦  Zeta Gun



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