Admiral's Friend
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Damage | 150 |
Ammo | Harpoon |
Fire Rate | 2 |
Range | 143 |
Accuracy | 63 |
Weight | 16.3 |
Value | 1005 |
Admiral's Friend in Fallout 4 is a Ballistic Weapon. Admiral's Friend is also a Unique Weapon and it has the Instigating legendary weapon effect where it does double damage if the target is at full health. Ballistic Weapons are firearms that usually utilize conventional ammunition to inflict damage on targets. Weapons can be modified using the Weapons Workbench. Players would need to reach Local Leader rank 2 perk to craft a Weapons Workbench at a Settlement, or they can find these workbenches scattered all over the Commonwealth.
Fallout 4 Admiral's Friend Information
- Does double damage if the target is at full health.
- There are 3 other variants for this weapon: Harpoon Gun, Defender's Harpoon Gun, and Skipper's Last Stand.
Fallout 4 Where to find Admiral's Friend
- Can be purchased from Allen Lee in Far Harbor.
Fallout 4 Admiral's Friend Notes & Tips
- Other Notes & Tips about Admiral's Friend goes here.
- Unlike in the previous games, weapons in Fallout 4 are divided into three groups: normal, legendary, and unique. Normal weapons lack any special attributes. Legendary weapons come with random bonuses and are exclusively obtained from legendary enemies. Unique weapons come with predetermined names and will always retain the same special bonuses they came with. Unique weapons are often acquired through quests or purchased from merchants. While normal and legendary weapons may alter their names when modded, unique weapons maintain their original names.
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