Endurance Perks in Fallout 4 is one of the seven primary attributes that focus on your character's overall health, resistance to radiation, and ability to endure harsh conditions. Endurance perks concentrate on improving a character's capacity for survival, fortitude, and resistance to environmental threats. This page will showcase the complete list of Endurance Perks you can acquire in Fallout 4.
Fallout 4 Endurance Perks Guide
What is the best Endurance Perk in Fallout 4?
One of the most highly recommended Endurance Perk in Fallout 4 is "Life Giver." This perk provides an immediate boost to your maximum health upon acquisition and continues to increase your health regeneration over time. Life Giver is beneficial for enhancing a character's survivability, making it a solid choice for players looking to endure more challenging encounters. By choosing Life Giver, you not only gain an immediate health boost but also enjoy ongoing health regeneration, contributing to your overall toughness against enemies.
How important are Endurance Perks for a character in Fallout 4?
Endurance perks are essential for creating a robust and resilient character that can navigate Fallout 4 effectively. Whether facing powerful enemies or exploring hazardous areas, investing in Endurance perks ensures your character is better equipped to handle the challenges in Fallout 4.
What's a good Endurance Perk for beginners in Fallout 4?
For beginners in Fallout 4, a solid Endurance Perk to consider is "Lifegiver." This perk provides an immediate boost to your maximum health and continues to increase your health regeneration over time. Choosing Lifegiver early on can significantly enhance your character's survivability, making it easier to endure encounters with hostile creatures and navigate the challenging environment of the wasteland.
Fallout 4 All Endurance Perks
Name | |||||
---|---|---|---|---|---|
Toughness |
Instantly gain +10 Damage Resistance | You now have +20 Damage Resistance (Level 9) |
You now have +30 Damage Resistance (Level 18) |
You now have +40 Damage Resistance (Level 31) |
You now have +50 Damage Resistance (Level 46) |
Lead Belly |
Take less Radiation from eating or drinking. | You take even less Radiation from eating or drinking. (Level 6) |
You take no Radiation from eating or drinking. (Level 17) |
-- | -- |
Lifegiver |
Instantly gain +20 maximum Health. | You instantly gain another +20 maximum Health. (Level 8) |
You instantly gain another +20 maximum Health, and slowly regenerate lost Health. (Level 20) |
-- | -- |
Chem Resistant |
You're 50% less likely to get addicted when consuming Chems. | You gain complete immunity to chem addiction. (Level 22) |
-- | -- | -- |
Aquaboy | You no longer take Radiation damage from swimming, and can breathe underwater. | You become totally undetectable while submerged. (Level 21) |
-- | -- | -- |
Rad Resistant |
Exposure to the Wasteland has made you more resilient, instantly granting you +10 Radiation Resistance. | You now have +20 Radiation Resistance. (Level 13) |
You now have +30 Radiation Resistance. (Level 26) |
-- | -- |
Adamantium Skeleton |
Your skeleton has been infused with indestructible metal, reducing limb damage by 30%. | Your limb damage is now reduced by 60%. (Level 13) |
Your limb damage is completely eliminated. (Level 26) |
-- | -- |
Cannibal |
Eating human corpses restores Health. | Eating Ghoul or Super Mutant corpses restores Health (Level 19) |
Eating human, Ghoul or Super Mutant corpses now restores a significant amount of Health (Level 38) |
-- | -- |
Ghoulish |
Radiation now regenerates your lost Health. | Radiation now regenerates even more of your lost Health. (Level 24) |
Radiation now regenerates even more of your lost Health, and some Feral Ghouls will randomly become friendly. (Level 48) |
-- | -- |
Solar Powered |
Gain +2 to Strength and Endurance between the hours of 6:00 a.m. and 6:00 p.m. | Sunlight slowly heals your radiation damage. (Level 27) |
Sunlight regenerates your lost Health. (Level 50) |
-- | -- |