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Affinity in Fallout 4 is a measure of your Companions approval of your decisions. High affinity results in unlocking their Companion Perks and Romance options.

Technically, affinity is an actor value, typically starting out at 0. and is maxed out at 1000. When affinity reaches 249, 499, 749, and 999, it will sometimes be temporarily frozen, while the companion in question will try to talk with the sole survivor. This could just be a simple chit-chat about how they appreciate you, or the start of a new quest. Occasionally the affinity will continue to be frozen until the corresponding quest has progressed sufficiently.

A companion's affinity will naturally rise slowly as they and the sole survivor travel together. This increase is not announced like the actions mentioned below, but can be observed nonetheless.

In addition to the classifications shown below, there are other specific actions that affect affinity, typically associated with approval or disapproval of certain Factions.

The following is a look at how in game actions affect companion affinity. Note that Dogmeat has 100% natural affinity and is not swayed by your in game decisions. Also note that the chart is only a general guideline, and your companions will sometimes react differently according to the context of your action. For example, if someone doesn't like you for being too generous, that doesn't mean they won't appreciate it when you are being generous towards them or those they care. For more details check out the specific companion's page.



Companion Affinity Chart


Name
Generous
Selfish
Nice
Mean
Peaceful
Violent
Chem Use
Chem Addiction
Donating
Dogmeat









Cait
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Either
Either
Either
Codsworth
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Curie
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Deacon
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Paladin Danse


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John Hancock
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MacCready
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Nick Valentine
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Piper
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Preston Garvey
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Strong
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X6-88
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Name
Consume Alcohol
Eat Corpse
Give Item
Hack Computer
Heal Dogmeat
Modify Armour
Modify Weapon
Murder Non-Hostile
Naked
Pick Lock (Owned)
Pick Lock (Unowned)
Pickpocketing
Speech Success
Theft
Use Power Armor
Use Vertibird
Cait
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Either




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Codsworth
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Curie


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Paladin Danse





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Deacon

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John Hancock


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MacCready


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Nick Valentine

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Piper

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Preston Garvey

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Strong

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X6-88


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    • Curie28 Aug 2016 06:18

      I have a headache trying to figure this out <br/>Can i destroy the institute and keep curie happy <br/>And i also don't want to be with the railroad <br/>How can i just go bos <br/>But keep her happy and romanceable

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