Companion Perks in
Fallout 4 are perks you gain via
Companions.
Companion Perks Information
Companion |
Perk |
Effect |
---|---|---|
Cait |
Trigger Rush |
Action points regenerate faster if your health is below 25%. |
Codsworth |
Robot Sympathy |
+10 damage resistance against robot energy weapons. |
Curie |
Combat Medic |
Once per day, heal 100 points if health falls below 10%. |
Deacon |
Cloak and Dagger |
+20% sneak attack damage and the duration of effects of Stealth Boys are increased by +20%. |
Paladin Danse |
Know Your Enemy |
Damage +20% against Ferals, Super Mutants and Synths. |
John Hancock |
Isodoped |
At 250 rads or higher, get criticals 20% faster. |
MacCready |
Killshot |
Headshots in V.A.T.S. increased by 20%. |
Nick Valentine |
Close to Metal |
One extra guess and 50% faster terminal cooldown when hacking. |
Piper |
Gift of Gab |
+100% XP bonus for speech challenges and discovering new locations. |
Preston Garvey |
United We Stand |
Damage +20% and +20 damage resistance when facing three or more opponents. |
Strong |
Berserk |
When below 25% health, melee weapon damage increases by +20%. |
X6-88 |
Shield Harmonics |
+20 damage resistance vs. energy. |
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