Cait is a Companion in Fallout 4. She is a fighter in the Combat Zone who also has a chem addiction. Companions are the different characters you will encounter while exploring Locations in the game who you can recruit to join you during the campaign. They have their preferences and character alignment which affects their Affinity Level. Raising their Affinity Level to the maximum will reward players with a unique Companion Perk. Cait is a romanceable character.

 

You think I inject myself with all that shite and drink myself drunk because I'm a tough Irish girl?

 

How to Recruit Cait in Fallout 4

To unlock or recruit Cait in Fallout 4, you have to do the following:

Where to Find Cait in Fallout 4

You will first encounter Cait at Combat Zone, where she will ask for your assistance to clear out the area. This will also allow the player to purchase Cait's contract, which recruits her as a companion temporarily.

 

Fallout 4 Cait Information

Cait is a product of an abusive household. From a young age, she has experienced being abused by those closest to her. She tried to run away twice but failed in both instances. On her first attempt, she got caught and was locked in a shed outside of their house. On the second attempt, her parents broke one of her legs. Despite all of this, Cait tried to make herself believe that things weren't so bad and that she was still lucky because she was not kicked out. However, on her 18th birthday, Cait finally realized why her parents kept her close... they were keeping Cait to sell her into slavery. 

In the next years, Cait served as an entertainment slave which she refused to share details about. She spent 5 years catering to those around her for whatever purposes, and all those years damaged her, all while she plots revenge on her parents. Cait pushed through with one thing in mind. She worked hard and learned to steal caps from sleeping men, and she succeeded in buying her freedom. Cait, and all the rage she felt during those horrifying times, led her to track down her parents and kill them to get even.

All these painful events led Cait to rely on drugs. She used alcohol and chems to try and forget about her past, and she eventually joined the Combat Zone as a fighter so she could earn caps to buy whatever she needed. 

Cait Starting Gear

Cait starts with the following item/s upon recruiting them:

  • Baseball bat
  • Double-barrel shotgun
  • Corset

 

Cait Companion Perk

  • Trigger Rush: Action points regenerate faster if your health is below 25%.

 

All Cait Quests

The following Quests listed below are related to Cait in Fallout 4:

 

Fallout 4 Cait Romance and Affinity Guide

Cait came from a long and painful history. She has suffered years from her abusive parents, and was sold as a slave at the age of 18. She eventually found herself fighting for amusement and leads a rough life.  There are a few things that Cait dislikes. She doesn't like it when the Sole Survivor is being Generous and Peaceful. She behaves like a typical raider, who is violent and rowdy, all while being addicted to chems and alcohol. You can try to help her kick her addictions permanently by completing Benign Intervention.

Cait approves of lockpicking and stealing stuff. She also doesn't mind violence, threats, and being mean. This is all second nature to her because of her history and work as Combat Zone fighter. 

 

Cait Character Alignment in Fallout 4

Generous Selfish Nice Mean Peaceful Violent Chem Use Chem Addiction Donating
thumbs down thumbs up -- thumbs up thumbs down thumbs up Either Either Either
Consume Alcohol Eat Corpse Give Item Hack Computer Heal Dogmeat Modify Armour Murder Non-Hostile Naked Pick Lock (Owned)
thumbs up ?? ?? -- ?? -- -- -- ??
Pickpocketing Speech Success Theft Use Power Armor Use Vertibird        
thumbs up -- thumbs up ?? ??        

How to Increase Cait's Affinity

Fallout 4 Cait's Likes 

See all Cait's Likes (click to reveal)
  • Choose violence, threats, and being mean as a dialogue option.
  • Successful lockpicking.
  • Being naked.
  • Heal Dogmeat.
  • Hard liquor consumption before completing Benign Intervention
  • Kill Ashes during Here Kitty, Kitty.
  • Use chems (before completing Benign Intervention)
  • Not joining the Brotherhood of Steel.
  • Do your part in stopping the Institute.
  • Choose the option "I'm just not that into jazz" when talking to Magnolia.  
  • Choose the option to destroy the Prydwen using the Minutemen's artillery during  With Our Powers Combined.
  • Be mean and tell Phyllis Daily that she murdered her grandson.
  • Tell Moe Cronin that baseball was more violent.
  • Kill Phyllis Daily.
  • Destroy the Railroad.
  • Convince Darla to turn on Skinny Malone during the quest Unlikely Valentine.
  • Persuade Mama Murphy to stop using chems after completing her personal quest (Benign Intervention)
  • Give Mama Murphy chems before her personal quest.
  • Tell Travis not to be such a coward in the Quest: Confidence Man.
  • Tell Travis that it is his fault before rescuing Vadim in the Quest: Confidence Man.
  • Tell Travis that one of you might not make it out alive in the QuestConfidence Man.
  • Call Vadim an idiot while saving him in the QuestConfidence Man.
  • Tell Travis that you're tired of his "shi**y, whiny attitude" in the QuestConfidence Man.
  • Call Wolfgang a "scum" for turning Patrick into an addict, or saying that both sides were wrong in the Quest: Order Up.
  • Threaten Finn upon arriving at Goodneighbor.
  • Choose the dialogue option when talking to Hancock "That's incredible" after he talks about the experimental drug that made him a ghoul
  • Use the sarcastic dialogue option when talking to Hancock, when concluding the unmarked QuestsArt Appreciation.
  • Spare Pickman's life.
  • Entering the Covenant.
  • Accept Jacob Orden's bribe in the Quest: Human Error.
  • Choose the option "Institute must die" while talking with Dr. Chambers in the Quest: Human Error.
  • Accept Dr. Chamber's offer in the QuestHuman Error.
  • Betray Bobbi No-Nose at the end of Quest: The Big Dig.
  • Get Bobbi to pay more caps at the end of QuestThe Big Dig.
  • Choose Jack Cabot over Lorenzo Cabot in Quest: The Secret of Cabot House.
    NOTE: Cait will dislike opening Lorenzo's door. You can avoid this scenario by asking Cait to wait outside the cell area, or dismiss her and then wait for her to leave via the elevator.
  • Tell Desdemona that the Sole Survivor will avenge their family and will not take a bullet for a synth during the Quest: Road to Freedom.
  • Kill the Railroad while talking to Desdemona in Quest: End of the Line.
  • Choose the dialogue option "You'll live" or "I promise" when talking to Glory during Quest: Precipice of War.
  • Choose the dialogue option "Newspapers just like to stir up trouble" when you first meet Piper.
  • Tell Piper "I was having too much fun blowing things up" during Story of the Century.
  • Tell Piper "Find who's responsible and make them pay" during Story of the Century.
  • Tell Miss Edna that everybody the Sole Survivor loves gets taken away in the end or that love won't save a family.
  • Choose the option to threaten when first speaking with Mister Zwicky.
  • Choose the dialogue option of "sarcasm" when first talking to Ann Codman.
  • Tell Billy that his parents are dead.
  • Tell Bullet that the family is under your protection during Kid in a Fridge.
  • Fire the artillery during the quest Old Guns.
  • Kill Theodore Collins at the end of Mystery Meat.
  • Agree to help Bobby De Luca during the quest Dependency after completing her personal quest.
  • Tell Myrna that the Sole Survivor is not human when speaking to her for the first time.
  • Be sarcastic to Sheffield.
  • Choose the option to "keep everything" when Darcy asks about the photo after Quest: The Marowski Heist.
  • Tell AJ to stop.
  • Convince Brian Virgil to off himself.
  • Tell Piper that you don't take orders when first meeting her before you reach Diamond City
  • Choose to not answer Miss Edna's math question.
  • Tell Miss Edna that children need discipline.
  • Be sarcastic with and/or choose to kill Mayor McDonough during Quest: In Sheep's Clothing.
  • Choosing more "scientific" parameters in the Vault-Tec Workshop experiments. Vault-Tec Workshop
  • Tell Ada that there is no more time for mistakes when she asks about Jezebel's head. (Automatron DLC)
  • Choose the dialogue option "crazier the better" when speaking with The Mariner at the beginning of the quest The Great Hunt. (Far Harbor DLC)
  • Tell High Confessor Tektus "surrounded by fanatics" when speaking with him for the first time. (Far Harbor DLC)
  • Give Aubert's Note to High Confessor Tektus as part of the quest Witch Hunt. (Far Harbor DLC)
  • Choose the option "that's nuts" when the Zealot Ware asks what the Sole Survivor thinks of Brother Devin's devotion. (Far Harbor DLC)
  • Refuse to help Zealot Ware and choose the option "Not my problem" to save Brother Devin. (Far Harbor DLC)
  • Tell Brother Devin that "Atom's not real" during the quest The Trial of Brother Devin. (Far Harbor DLC)
  • Attack Sister Gwyneth during the quest The Heretic. (Far Harbor DLC)
  • Be sarcastic when reporting back to Grand Zealot Richter at the end of the quest The Heretic. (Far Harbor DLC)
  • Be "destructive" and choose all related options when confronting DiMA with his memories during the quest The Way Life Should Be. (Far Harbor DLC)
  • Win the match during Amoral Combat. (Nuka World DLC)
  • Complete the quest A Permanent Solution for any of the three raider gangs in Nuka World. (Nuka World DLC)
  • Tell Harvey his family is dead during All Aboard. (Nuka World DLC)
  • Help Harvey rescue his family for caps. (Nuka World DLC)
  • Kill Harvey during All Aboard. (Nuka World DLC)
  • Do jobs for Shank, as well as many steps and dialogue during Home Sweet Home. (Nuka World DLC)
  • Choose the option "as good as dead" at the start of Power Play. (Nuka World DLC)

Fallout 4 Cait's Loves

See all Cait's Loves (click to reveal)
  • Choose to keep Buddy during Trouble Brewin'
  • Make jokes about the blood of enemies when the Vault-Tec rep asks about how they stayed alive.
  • Threaten Madison Li into working on Liberty Prime during the Liberty Reprimed quest.
  • Threaten Sinjin during The Silver Shroud quest.
  • Choose the option "Someone has to stop them" when talking to Deacon, when asked if anyone is willing to risk some danger to stop the Institute and their evil plans.
  • Tell Wolfgang to lower his weapon at Drumlin Diner.
  • Complete the quest The Big Dig in the favor of Bobbi No-Nose. To do this, the player must choose "Stay with Bobbi" and then kill Fahrenheit after reaching the storeroom.
  • Choose the sarcastic options when speaking with Jezebel while talking about the Mechanist. (Automatron DLC)

Fallout 4 Cait's Dislikes

See all Cait's Dislikes (click to reveal)
  • In Bunker Hill, choose the dialogue "It's always good to help people." when talking to Joe Savoldi
  • Say that you'll talk to Trudy or join the attack while talking to Wolfgang at the Drumlin Diner. NOTE: Choose "Who's Trudy?" to unlock a new set of dialogue options that will earn Cait's approval. 
  • Acts of Cannibalism.
  • Targeting non-hostile characters.
  • Choose the option "I loved the song, it was perfect." when talking to Magnolia
  • Use any of the "flirt" dialogue options when talking to Magnolia
  • Use of chems after her personal quest (Benign Intervention)
  • Any action that helps the Railroad
  • Any action that helps the Institute
  • Killing non-hostile targets
  • Taking Billy home when deciding his fate.
  • Choose the option that says Phylis Daily is being evasive.
  • Choose to side with the Railroad when speaking with Desdemona in End of the Line.
  • Be selfish and choose "Keep everything" when Darcy asks about the photo at the conclusion of Quest: The Marowski Heist.
  • Choose "keep everything" when Darcy asks about the photo after Quest: The Marowski Heist.
  • Choose the option "I loved the song it was perfect" when talking to Magnolia after her performance.
  • Use any of the "flirt" options while speaking with Magnolia
  • Choose the dialogue option "Don't sell yourself short" while talking to Kent in The Silver Shroud.
  • Threaten AJ during  The Silver Shroud.\
  • Pretend and speak as the Shroud to Kendra.
  • Any use of chems in her presence after her personal quest.
  • Any dialogue options that avoid fighting.
  • Join the Brotherhood of Steel.
  • Choose the option "inciting a war" when speaking with Danse in Shadow of Steel.
  • Choose the option "I feel you" when speaking with Hancock for the first time. 
  • Tell Daisy about the Sole Survivor's former home.
  • Any actions that help the Railroad.
  • Any action that helps the homeless, settlers, or farmers.
  • Providing help to the Institute.
  • Give a stimpak to Danny Sullivan during In Sheep's Clothing.
  • Help Wolfgang in Order Up.
  • Compromise with Jacob in Covenant.
  • Choose "Spare Amelia" or "Reject the offer" while talking to Dr. Chambers in Human Error.
  • Convince Skinny Malone to let them go without putting up a fight during the quest Unlikely Valentine.
  • Vouch for Danse during the quest Blind Betrayal. Any further help to Danse will warrant Cait's disapproval.
  • Choose the option "put the guns away" during Diamond City Blues.
  • Give the Vault-Tec rep a new home.
  • Give Sheffield a Nuka-Cola.
  • Persuade Mama Murphy to stop using chems before completing her personal quest.
  • Agree to find chems for Mama Murphy after completing her personal quest.
  • Open Lorenzo Cabot's door.
  • Help the ship take off in the quest Last Voyage of the U.S.S. Constitution.
  • Restart the main pump during the quest Troubled Waters.
  • Tell Paladin Brandis that his squad is dead, then, offer up their holotags during the quest The Lost Patrol.
  • Refuse to accept the gun that Deacon gives you at the end of Tradecraft.
  • Tell Desdemona that the Sole Survivor would risk their life for the synths.
  • Accept Glory's help during the quest Memory Interrupted.
  • Return the Pristine Deathclaw egg to its nest instead of selling it for a reward during The Devil's Due.
  • Take Buddy to Rufus during Trouble Brewin'.
  • Choose the option where you will support freedom of the press when first meeting Piper.
  • Tell Miss Edna that one should hold onto their loved ones.
  • Agree to help Bobby De Luca by choosing "Good" or "He needs to get help" during Dependency before completing her personal quest.
  • Choose the dialogue option "I'll leave" when first speaking to Ann Codman.
  • Take Railroad's side when speaking with Desdemona in End of the Line.
  • Negotiate with Cedric Hopton during the QuestBuilding a Better Crop.
  • Tell Travis that the bar fight wasn't his fault in Confidence Man.
  • Choose the dialogue option "You came through it all pretty well," while speaking to Travis during Confidence Man.
  • Choose the option "Leave Her" when speaking with Glory during Precipice of War.
  • Convince Mayor McDonough that Kellogg is a kidnapper.
  • Demand that McDonough stand trial during In Sheep's Clothing.
  • Tell Blake Abernathy that his deceased daughter got what she deserved.
  • Choose the option "Try talking to her" when speaking with Grand Zealot Richter before taking the quest The Heretic. (Far Harbor DLC)
  • Persuade Sister Gwyneth to return to Nucleus during The Heretic. (Far Harbor DLC)
  • Convince Tektus to leave instead of killing him during Reformation. (Far Harbor DLC)
  • Say that Ada is being helpful and she is an individual asked about Jezebel's head. (Automatron DLC)
  • Choose the dialogue option "some good in there" to the reconstructed Jezebel while talking about the Mechanist. (Automatron DLC)
  • Choose the dialogue option "I like him" when interviewing Clem at Vault-Tec Workshop
  • Choosing more benevolent parameters in the Vault-Tec Workshop experiments. Vault-Tec Workshop
  • Offer Harvey a stimpak during All Aboard. (Nuka World DLC)
  • Help Harvey rescue his family.  (Nuka World DLC)
  • Complete Power Play.  (Nuka World DLC)

Fallout 4 Cait's Hates

See all Cait's Hates (click to reveal)
  • Any flirting interactions with other characters while she's the Main Companion, and in romance with her.
  • Choosing to intimidate Trudy to pay Wolfgang.
  • Telling Miss Edna that children need love to learn.
  • When deciding Billy's fate, choose to sell him to Bullet.
  • Address Hancock as a junkie during and after her personal quest.
  • Kill Drinkin' Buddy.
  • Kill Brooks.

 

Cait Fallout 4 Notes & Tips

  • Fallout 4 Cait notes and tips go here.
  • Prior to completing her Companion Quest, she will respond positively to chem use/addiction. After completing this quest, she will respond negatively.
  • Equip her with a Super Sledge and see how she wrestles with Super Mutant Brutes.

 

 

Fallout 4 All Companions
Ada  ♦  Codsworth  ♦  Curie  ♦  Deacon  ♦  Dogmeat  ♦  John Hancock  ♦  MacCready  ♦  Nick Valentine  ♦  Old Longfellow  ♦  Paladin Danse  ♦  Piper  ♦  Porter Gage  ♦  Preston Garvey  ♦  Strong  ♦  X6-88



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    • Anonymous

      I know you usually need to wait a while before you can romance again. I've sent her to a settlement and waited around 2 days in-game and came back hoping for the option but nothing. She already idolizes me and I've did he quest hoping for an other chance but still no option. I've tried using console commands, but it says "Compile script not saved!". I'm out of ideas and I know she is one of the most complicated story wise companion to have.

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