Strong is a Companion in Fallout 4. Strong is a super mutant imprisoned at the top of the Trinity Tower where he is being held together with Rex Goodman. He was imprisoned by his own brothers, the super mutants, because they didn't like how he interacted with Rex Goodman and his teachings of Shakespearean works, especially Macbeth. This influenced him to seek the human milk of kindness and led the other super mutants to cast him out. Companions are the different characters you will encounter while exploring Locations in the game who you can recruit to join you during the campaign. They have their preferences and character alignment which affects their Affinity Level. Raising their Affinity Level to the maximum will reward players with a unique Companion Perk. Strong cannot be romanced.

 

Milk is secret to humans. Mack Beth say milk make humans strong. Stronger than super mutants! Strong find milk. Drink milk. Make super mutants stronger than humans.

 

How to Recruit Strong in Fallout 4

To unlock or recruit Strong in Fallout 4, you have to do the following:

Where to Find Strong in Fallout 4

Strong is located at the top of Trinity Tower. Requires to complete Quest: Curtain Call.

 

Fallout 4 Strong Information

You will first encounter him when responding to a distress call from Rex Goodman who asks to be rescued. Under the influence and guidance of Rex, Strong learned about Shakespeare and his works. Later on, Strong would go about finding the “milk of human kindness”, a line from the play Macbeth. 

 

Strong Starting Gear

Strong starts with the following item/s upon recruiting them:

  • Pants
  • Sledgehammer

 

Strong Companion Perk

  • Berserk: +20% Melee Damage if Hit Points are below 25% of maximum

 

All Strong Quests

The following Quests listed below are related to Strong in Fallout 4:

 

Fallout 4 Strong Romance and Affinity Guide

Strong offers a unique companion perk that players can earn upon reaching the maximum affinity level with him. He reacts to the Sole Survivor’s actions and dialogue choices, which will directly affect his affinity. By making sure that you do things in favor of Strong, you can earn Berserk, which grants +20% Melee Damage if Hit Points are below 25% of the maximum. However, Strong cannot be romanced even if you reach maximum affinity with him.

The maximum affinity level is 1000 points, and it begins at 0 and you have to work your way up. You will see a bubble whenever certain actions or dialogues affect Strong. He prefers it when the Sole Survivor is acting generous, peaceful, or violent, and dislikes it when the player is selfish, or mean. Aside from that, Strong also likes it when you kill random innocent people and eat human flesh.

His general affinity isn’t particularly aligned in a good/bad way but a mix of both. He’s an ideal companion to take if you have the cannibal perk. 

 

Strong Character Alignment in Fallout 4

Generous Selfish Nice Mean Peaceful Violent Chem Use Chem Addiction Donating
thumbs up thumbs down -- thumbs down thumbs up thumbs up -- -- --
Consume Alcohol Eat Corpse Give Item Hack Computer Heal Dogmeat Modify Armour Murder Non-Hostile Naked Pick Lock (Owned)
-- thumbs up -- -- thumbs down -- -- -- thumbs down
Pickpocketing Speech Success Theft Use Power Armor Use Vertibird        
-- thumbs down -- thumbs down thumbs down        

How to Increase Strong's Affinity

Fallout 4 Strong's Likes 

See all Strong's Likes (click to reveal)
  • Assisting others, particularly by doing Radiant quests like Preston's recurring settlement tasks.
  • Accepting kidnapping radiant quests from settlers involves responding with "you're in luck" and then opting to "teach a lesson."
  • Extend assistance to Ellie Perkins in locating Nick Valentine.
  • During the Getting a Clue quest, confront Nick Valentine with the statement, "Don't lie to me, Nick. You're one of them".
  • When presented with raider troubles while completing Radiant quests, choose direct approach by saying "get to the point."
  • Consume corpses through the cannibal perk.
  • Completing the S.A.F.E. test and entering Covenant.
  • In the Confidence Man quest, opting for more violent comments.
  • Threatening Scarlett into spending time with Travis, blaming Travis for Vadim's kidnapping, and calling Vadim Bobrov an "idiot" during his rescue.
  • Requesting additional payment from Wellingham in The Devil's Due Quest.
  • Accepting less reputable quests.
  • Questioning Maria's handling of a situation and learning that the Sole Survivor is not afraid of raiders during Special Delivery.
  • Threaten Brother Thomas during the Emogene Takes a Lover quest.
  • Referring to Emogene Cabot as crazy after rescuing her.
  • Expressing to Jack Cabot that he does not care about Lorenzo Cabot in The Secret of Cabot House quest.
  • Kill Lorenzo Cabot.
  • Expressing a dislike for jazz when talking to Magnolia.
  • Referring to Hancock as a junkie.
  • Agreeing to investigate the Pickman Gallery for Hancock.
  • Describing the Pickman Gallery to Hancock as beautiful.
  • Being sarcastic to Sheffield, giving him a Nuka Cola, and arresting Crocker in The Disappearing Act.
  • Informing Moe Cronin that baseball was even more violent than he thought.
  • Administering the cure to Austin Engill at the end of Hole in the Wall quest.
  • Strong's reactions to the Kid in a Fridge quest are varied. The Sole Survivor refusing to help Billy is liked, and offering to take him home will be disliked. This behavior may be set incorrectly, as Strong expresses approval for the former and dislike for the latter, stating, "Small human should be with his kind, this is good," while the message "Strong dislikes this" is displayed. Strong also appreciates attempts to convince Billy that his parents are dead, with success requiring a single, non-pushy attempt to maintain the opportunity to complete the Kid in a Fridge quest.
  • Telling Preston Garvey "the feeling's mutual" and then agreeing to accompany him to Sanctuary Hills at the conclusion of When Freedom Calls will earn two likes.
  • Conducting a test firing of the artillery piece in the Old Guns quest.
  • Responding sarcastically to Doctor Duff's inquiry about the type of radiation rays we are most concerned about.
  • Agreeing affirmatively to Duff's request to return a bloatfly gland.
  • Expressing to Desdemona that slavery is morally wrong and entails risking one's life on the Road to Freedom quest.
  • Advising Ricky Dalton against committing suicide after requesting him to create a distraction during the Tradecraft quest.
  • Replying with "If I let you" during a conversation with Pickman.
  • Choosing the responses "Look after yourself" and "Saving synths is noble" when conversing with Joe Savoldi in Bunker Hill.
  • Responding with 'Delays are bad' upon first meeting Old Man Stockton.
  • Expressing to Roger Warwick that "this place reeks" when discussing his farm.
  • Being sarcastic or successfully convincing Darla that she is a more dominant alpha figure than Skinny Malone during Unlikely Valentine, thereby inciting violence.
  • Opting to attack Skinny Malone after inquiring about his relationship with Nick.
  • Requesting grenades from X4-18 during The Battle of Bunker Hill.
  • Earning four consecutive likes by taking a hard line with Clarke at the end of Duty or Dishonor.
  • Choosing to attack Henry Cooke in the Diamond City Blues quest.
  • Stating to Wiseman that The Slog is visually unappealing.
  • Maintaining a sarcastic tone when speaking to Wiseman and asserting that "It won't matter" afterwards.
  • Buying dogs or wolves from Erickson.
  • Selecting the sarcastic option when confronted by Finn in Goodneighbor.
  • Choosing a sarcastic approach when initiating a conversation with Hancock.
  • Opting for sarcasm when talking to the Vault-Tec rep.
  • Choosing the dialogue 'kill him already' and having human Art kill synth Art.
  • Threatening Manny upon entering the Compound during the Human Error quest.
  • Informing Doctor Roslyn Chambers of the goal to end The Institute's schemes.
  • Requesting additional caps payment from Honest Dan after siding with him in the Human Error quest.
  • Using threats against Diamond City security to secure Mel's release from prison during The Big Dig.
  • Betraying Bobbi No-Nose's trust when deciding the end of The Big Dig.
  • Issuing threats to the First Mate during the Last Voyage of the U.S.S. Constitution.
  • Opting to assist scavengers during the Last Voyage of the U.S.S. Constitution.
  • Threatening Madison Li with violence if she doesn't participate in the reconstruction of Liberty Prime during Liberty Reprimed.
  • Choosing a violent approach when conversing with Brother Henri during Liberty Reprimed.
  • Telling Blake Abernathy that his daughter got what she deserved.

DLC Quests

Fallout 4 Strong's Loves

See all Strong's Loves (click to reveal)
  • Choosing a violent approach towards Crocker in The Disappearing Act quest.
  • Committing acts of violence against settlers while being observed by another companion who disapproves of such actions.
  • Expressing to Virgil that his research on reverting super mutants back to humans should come to an end.
  • Opting to kill Virgil.
  • In the Synth Retention quest, inquiring about the deal Gabriel can offer and subsequently rejects it by stating that the Sole Survivor takes what they want.
  • In the Pinned quest, earning three likes by threatening the Minutemen, telling the scientist "you screwed up," and later saying "screw you."
  • Eliminating the Railroad when conversing with Desdemona in End of the Line.
  • Choosing violence against McDonough in the In Sheep's Clothing quest.
  • Declining to side with Doctor Chambers in the Human Error quest.
  • Killing Miranda, Neil, Officer Edwards, and the few other guards upon completing and exiting Vault 81. Note: If the Vault 81 quest is completed, it does not affect standing or cause hostility with Vault 81.

DLC Quests

  • Murdering the Child of Atom encountered during the Walk in the Park quest in the Far Harbor (Far Harbor DLC).
  • Purchasing a mutant hound from Erickson in the Far Harbor (Far Harbor DLC).
  • Killing Machete Mike during Hull Breach after refusing to sell the power tools to him in the Far Harbor (Far Harbor DLC).

Fallout 4 Strong's Dislikes

See all Strong's Dislikes (click to reveal)
  • Engaging in theft, pickpocketing, and stealing from others.
  • Lockpicking owned and unowned objects.
  • Entering power armor.
  • Requesting additional payment from Hancock when seeking employment.
  • Complimenting the song as "Lovely" when initially conversing with Magnolia.
  • Persuading individuals with successful Charisma skill checks.
  • Healing Dogmeat.
  • Assuming the persona of the Shroud during The Silver Shroud quest.
  • Accepting quests with a more reputable nature.
  • Liberating Lorenzo Cabot.
  • Providing chems to Mama Murphy.
  • Entering a vertibird that has been summoned.
  • Providing the Vault-Tec rep with a new home to uplift his spirits.
  • Accepting Theodore Collins' proposal during the Mystery Meat quest.
  • Aligning with the Railroad when conversing with Desdemona in End of the Line.
  • Returning the Pristine deathclaw egg to its nest in The Devil's Due quest.
  • Attempting to decline the Deliverer during Tradecraft.
  • Successfully convincing Darla to leave Skinny Malone and reunite with her caring parents during Unlikely Valentine.
  • Any effort to persuade Paul Pembroke to reconsider when confronting Henry Cooke in Diamond City Blues.
  • Employing a covert tone when initially meeting Old Man Stockton in Bunker Hill.
  • Convincing Bobbi No-Nose to depart at the conclusion of The Big Dig quest.
  • Advising the First Mate that there is a misunderstanding or encouraging calmness during the Last Voyage of the U.S.S. Constitution.
  • Successfully passing any dialogue checks to evade conflict when conversing with Brother Henri during Liberty Reprimed.
  • Choosing to keep Buddy for yourself in Trouble Brewin' quest.
  • Receiving a directive to calm down when conversing with Virgil after his human transformation.
  • Informing Virgil that his research is far from complete.
  • Rescuing H2-22 to Ticonderoga, resulting in a 'dislike' message, regardless of the chosen response.
  • Pleading with  Dr. Chambers to spare Amelia during the Human Error quest.

DLC Quests

Fallout 4 Strong's Hates

See all Strong's Hates (click to reveal)
  • Joining the Brotherhood of Steel.
  • Informing Phyllis Daily that the Sole Survivor is a member of the Brotherhood of Steel and needs to eliminate her due to her being a synth.
  • Delivering the experimental serum to Virgil.
  • Concurring with Virgil's decision to persist in his research on reversing the Forced Evolutionary Virus (FEV).
  • Accepting the quest "Public Knowledge" from Daisy in Goodneighbor.
  • Providing Moe Cronin with the signed glove, signed card, and signed ball during the Out in Left Field quest.
  • Choosing a non-violent approach when receiving Gabriel's recall code from X6-88 in the Synth Retention quest.

DLC Quest

 

Strong Fallout 4 Notes & Tips

  • Fallout 4 Strong notes and tips go here.
  • Is a budding thespian, enamored with Shakespeare.
  • Provides impressive support with heavy artillery.
  • He dislikes the main character when entering or wearing power armor.
  • Likes it when you help others or are nice (unless they are brotherhood members it seems).
  • Dislikes when you actively steal from living people.
  • Dislikes when you successfully lockpick.
  • Sometimes when you talk to him, he will give you a random kind of meat.

 

 

Fallout 4 All Companions
Ada  ♦  Cait  ♦  Codsworth  ♦  Curie  ♦  Deacon  ♦  Dogmeat  ♦  John Hancock  ♦  MacCready  ♦  Nick Valentine  ♦  Old Longfellow  ♦  Paladin Danse  ♦  Piper  ♦  Porter Gage  ♦  Preston Garvey  ♦  X6-88



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    • Anonymous

      Let Strong kill enemies with melee weapons - and do not lockpick or pickup items - limit this as much as possible or it is difficult to get the perk. Plan on fighting consistently in a large area and leaving loot... get the perk and hopefully it is still there. You pretty much can rank up in 20minutes if you have cannibal perks.

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