The Nuclear Option Information
Brotherhood of Steel Method Minutemen Method Railroad Method
The Nuclear Option Brotherhood of Steel |
|
---|---|
Quest Giver Elder Maxson |
|
Type |
Brotherhood of Steel Quest |
Reward |
?? |
Location |
The Institute (Location) |
Previous Quest |
Ad Victoriam |
Next Quest |
A New Dawn |
The Nuclear Option Brotherhood of Steel Information
Objectives
- Talk to Elder Maxson
- Reach Institute reactor
- Use terminal to override Institute lockdown
- (Optional) Issue evacuation order
- Reach the reactor
- Plant fusion pulse charge inside reactor
- Talk to Elder Maxson
- Talk to Proctor Ingram
- Talk to Shaun
- Step into the relay
- Activate detonator
- Talk to Elder Maxson
Locations
Enemies
Walkthrough
NOTE: This quest is only available if you have chosen allegiance to the Brotherhood of Steel. Head through the robotics area, defeating Synth enemies along the way. Drop through the hatch to enter the BioScience lab, and continue towards the reactor entrance, which at this point has had its blast door activated.
Press the button at the central elevator to enter Father's quarters. You will obtain the password to override from him, or you can hack the terminal. Do either, and activate the Master Security Lockdown Override. You may trigger an evac warning to spare lives; this is an optional choice.
Go back through Advanced Systems to enter the reactor chamber. If you haven't evacuated the facility, you will encounter synths and scientists. Access the reactor door and then activate the housing.
Proctor Ingram will teleport you to the Institute Relay Control Room. Speak to Elder Maxson, and then Ingram will mention a child nearby. Speak to him and you have 2 options:
- Agree to save him and look after him, at which point Ingram will look after him until you reunite at Boston Airport.
- Say the child must stay.
Speak into the relay and teleport to the Mass Fusion Building roof where you can press a button to complete your mission. Speak with Elder Maxson to conclude your main quest journey.
Notes & Notable Loot
- Wazer Wifle complete 3 quests Shaun
The Nuclear Option The Minutemen |
|
---|---|
Quest Giver Preston Garvey |
|
Type |
The Minutemen Quest |
Reward |
?? |
Location |
The Institute (Location) |
Previous Quest |
Defend the Castle |
Next Quest |
With Our Powers Combined |
The Nuclear Option The Minutemen Information
Objectives
- Talk to Preston Garvey
- Talk to Sturges
- Gain access to The Institute
- Activate Institute Relay
- Talk to Preston Garvey
- Reach Institute reactor
- Use terminal to override Institute lockdown
- (Optional) Issue evacuation order
- Reach the reactor
- Plant fusion charge inside reactor
- Talk to Preston Garvey
- Talk to Sturges
- Talk to Shaun
- Step into the relay
- Use the detonator
- Talk to Preston Garvey
Locations
Enemies
- The Institute: Synth and Scientist
Walkthrough
Your affiliation with the Minutemen is reaching a culmination and your next move is to go to The Institute (Location). Speak with Preston Garvey and Sturges who will tell you how to enter the Institute. The data you stole during Inside Job revealed to them the location of an Institute teleporter. Sturges gives you Institute Relay Targeting Sequence to insert into the terminal in the Institute and an Automatic Laser Musket.
Travel to the river in Cambridge, east of Greentech Genetics. It is recommended to wear a Hazmat Suit or Power Armor here to negate the radtiation of the river. Dive into the water and swim to the Public Works Maintenance area. Once there activate the keypad.
Open the gate and drop through the pipe to access the swer. Locate and follow the white piper with arrows on it through the sewer. Hack the terminal or pick the lock of the door, and head through the hole in the wall. Alternatively, head through the open security door northeast of the first door. Fight your way to the open pipe and go in to access the Institute. Open the hatch to enter.
Load the targeting sequence that Sturges gave you into the relay terminal to teleport Preston and some Minutemen in. Speak with Preston to obtain a Fusion Pulse Charge. Head through the robotics area, defeating Synth enemies along the way. Drop through the hatch to enter the BioScience lab, and continue towards the reactor entrance, which at this point has had its blast door activated.
Press the button at the central elevator to enter Father's quarters. You will obtain the password to override from him, or you can hack the terminal. Do either, and activate the Master Security Lockdown Override. Preston will ask you to trigger an evac warning to spare lives; it is your choice to comply or not.
Go back through Advanced Systems to enter the reactor chamber. If you haven't evacuated the facility, you will encounter synths and scientists. Access the reactor door and then activate the housing.
Sturges will teleport you to the Institute Relay Control Room. Speak to Preston, and then Sturges will mention a child nearby. Speak to him and you have 2 options:
- Agree to save him and look after him, at which point Sturges will look after him until you reunite at Sanctuary or other location you sent Sturges to live.
- Say the child must stay.
Speak into the relay and teleport to the Mass Fusion Building roof where you can press a button to complete your mission. Speak with Preston to conclude your main quest journey.
Notes & Notable Loot
- Wazer Wifle complete 3 quests Shaun
The Nuclear Option The Railroad |
|
---|---|
Quest Giver Desdemona |
|
Type |
The Railroad Quest |
Reward |
?? |
Location |
The Institute (Location) |
Previous Quest |
Rockets' Red Glare |
Next Quest |
Burning Cover |
The Nuclear Option The Railroad Information
Objectives
- Talk to Desdemona
- Talk to Z1-14
- Kill everyone in the relay control room
- Talk to Desdemona
- Reach the reactor
- Use terminal to override Institute lockdown
- (Optional) Issue evacuation order
- Reach the reactor
- Plant fusion pulse charge inside reactor
- Talk to Desdemona
- Talk to Tinker Tom
- Talk to Shaun
- Step into the relay
- Activate detonator
- Talk to Desdemona
Locations
Enemies
Walkthrough
NOTE: This quest is only available if you have sworn allegiance to The Railroad and have completed the Railroad quest Rockets' Red Glare. Speak to Desdemona and accept her task to infiltrate The Institute.
Relay into The Institute (Location) and link up with Z1-14. Committing to the cause at this point will cause any of The Institute Quests you've had in progress to fail so before speaking with Z1-14, make sure you've wrapped up any essential or radiant quests for them you were hoping to finish with the exception of End of the Line which will make the Railroad hostile. Once ready, eliminate the room of hostiles and Desdemona and other members of the Railroad will port in and hand you a Fusion Pulse Charge which you will be using to bring an end to the conflict for good.
Head through the robotics area, defeating Synth enemies along the way. Drop through the hatch to enter the BioScience lab, and continue towards the reactor entrance, which at this point has had its blast door activated.
Press the button at the central elevator to enter Father's quarters. You will obtain the password to override from him, or you can hack the terminal. Do either, and activate the Master Security Lockdown Override. You may trigger an evac warning to spare lives; this is an optional choice.
Go back through Advanced Systems to enter the reactor chamber. If you haven't evacuated the facility, you will encounter synths and scientists. Access the reactor door and then activate the housing.
Tinker Tom will teleport you to the Institute Relay Control Room. Speak to Desdemona, and then Tom will mention a child nearby. Speak to him and you have 2 options:
- Agree to save him and look after him, at which point Tom will look after him until you reunite at the Railroad base.
- Say the child must stay.
Step into the relay and teleport to the Mass Fusion Building roof where you will press activate a detonator to complete your mission and rid the Commonwealth of the Institute. Speak with Desdemona to conclude your main quest journey.
Notes & Notable Loot
- * Wazer Wifle complete 3 quests for Shaun
- Anonymous
Please help. When I activate the institute relay Preston is brought to the institute but the door to the room is locked so I can't talk to him.
- Anonymous
I killed everyone...saved and know I can't find a way out! Help, it won't let me fast travel!
- Anonymous
- Anonymous
i need to talk to z1-14 but when i travel into the institute it says i talked to him and need to kill everyone but i can't get into the elevator
- Anonymous
While doing the brotherhood side of this quest, whenever I put the fusion charge on the reactor I'm meant to get teleported to proctor Ingram but instead get double teleported back outside the CIT ruins where liberty prime breached the institute so I can't finish the quest. I'm on ps4 so I can't even use console commands
- Anonymous
- Anonymous
I sent shaun( synth version) to the red rocket and now I can't find him please help
- Anonymous
So I'm on the last part of the quest for the railroad and when it tells me to step into the relay to teleport me out tinker Tom never teleport's me. Quest data only says to step into the relay
- Anonymous
My game is glitched when i get telaported to proctor ingram it instantly puts me outside of the institute and i cant go back in to finish the mission
- Anonymous
- Anonymous
After starting this quest, >>>do not enter the institute in power armor<<<. it can turn NPCs hostile for no reason, skip over quest stages or bug the whole thing so you end up in the institute alone with no objectives and no way out.
this article is hilarious in how wrong it is every faction (excludeing the institute of course) has this as an ending so whether you went minutemen railroad or bos you're good to get this
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