Karma is a mechanic in Fallout 3 and Fallout New Vegas. It is a reflection of the good and bad choices made by the player during the game. It affects how the inhabitants of the world perceive and react to the player. A player's karma rises or falls based on certain good or bad choices as defined by the game. As a player's karma level increases in either direction, it unlocks certain titles, events, and companions. NOTE As of release Affinity seems to have replaced Karma in Fallout 4. 

Karma Information

 

Karma Levels

 

Karma Titles

 

Positive Karma Actions

 

Negative Karma Actions

 

Karma Level Effects

 

Companions Effects

 




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