John Hancock is a Companion in Fallout 4. He is a ghoul banished like the others and leads as the mayor of a settlement in Goodneighbor. Companions are the different characters you will encounter while exploring Locations in the game who you can recruit to join you during the campaign. They have their preferences and character alignment which affects their Affinity Level. Raising their Affinity Level to the maximum will reward players with a unique Companion Perk. John Hancock is a romanceable character.

 

Goodneighbor's of the people. for the people. you feel me? Everyone's welcome.

 

How to Recruit John Hancock in Fallout 4

To unlock or recruit John Hancock in Fallout 4, you have to do the following:

Where to Find John Hancock in Fallout 4

John Hancock is located at the Old State House in Goodneighbor.

 

Fallout 4 John Hancock Information

John Hancock is a human who turned ghoul after a series of failed experiments. He was originally known as John McDonough, brother to Diamond City's Mayor McDonough. He decided to leave the city after the mayor banished all of the ghouls (mutated inhabitants) and drove them out of the city. He then tried to save the banished ghouls by relocating them to a small slum settlement in Goodneighbor, which at the time, was under the control of a mob boss, Vic. Many of the ghouls were unable to adjust to the new life in the slum and fled to the nearby ruins, which ultimately led to their deaths.

This affected John deeply and threw him into a pit of depression and drug abuse. Eventually, he took an experimental drug that transformed him into a ghoul. He thinks the transformation was worth it. After a series of events and driving out the then-leader Vic, he became the mayor of Goodneighbor and other ghouls look up to him for his guidance.

 

John Hancock Starting Gear

John Hancock starts with the following item/s upon recruiting them:

  • Red Frock Coat
  • Tricorn Hat
  • Sawed-Off Double-Barrel Shotgun
  • Combat Knife

 

John Hancock Companion Perk

  • Isodoped: At 250 rads or higher, get criticals 20% faster.

 

All John Hancock Quests

The following Quests listed below are related to John Hancock in Fallout 4:

 

Fallout 4 John Hancock Romance and Affinity Guide

John Hancock has a general affinity. He prefers a specific lifestyle and prefers when the Sole Survivor acts generous, peaceful, or violent. The latter may feel like counteractive but in reality, you are usually presented with only one of the options in dialogue choices. So you can use that as your guide when increasing the Affinity Level of John Hancock. He dislikes actions that are selfish or mean.

From a general perspective, John likes the company of a Sole Survivor who helps out others in need. He's also okay with Chem Addiction, giving items, and even donations. Once the maximum affinity for John Hancock is reached, players can earn the permanent companion perk called Isodoped.

 

John Hancock Character Alignment in Fallout 4

Generous Selfish Nice Mean Peaceful Violent Chem Use Chem Addiction Donating
thumbs up thumbs down -- thumbs down thumbs up thumbs up -- thumbs up thumbs up
Consume Alcohol Eat Corpse Give Item Hack Computer Heal Dogmeat Modify Armour Murder Non-Hostile Naked Pick Lock (Owned)
-- -- thumbs up -- -- -- thumbs down thumbs down --
Pickpocketing Speech Success Theft Use Power Armor Use Vertibird        
-- -- thumbs down -- --        

How to Increase John Hancock's Affinity

Fallout 4 John Hancock's Likes 

See all John Hancock's Likes (click to reveal)
  • Uses chems and faces substance addictions.
  • Gives chems to others.
  • Goes around being naked.
  • Asks people what they need.
  • Inflicts harm or cruelty towards those who rightfully deserve it.
  • Joins the Minutemen.
  • Joins the Railroad.
  • Says love conquers all to Miss Edna.
  • Thanks Captain Maria during Special Delivery.
  • Threatens Brother Thomas during Emogene Takes a Lover.
  • Tells Supervisor White that the Graygarden supervisors' personalities are unique.
  • Gives Emogene Cabot the anti-aging formula when talking to her.
  • Sides with Jack Cabot at the conclusion of The Secret of Cabot House.
  • Kills Theodore Collins instead of choosing to side with him in Mystery Meat.
  • Calls Ann Codman a ***** or responds with sarcasm when talking to her for the first time.
  • Successfully persuades Wolfgang to lower his weapon.
  • Keeps the drinking buddy for themselves.
  • Fires the artillery during the quest Old Guns.
  • Uses the anger option when speaking with Cedric Hopton.
  • Destroys the Prydwen with the Minutemen's artillery in With Our Powers Combined.
  • Informs Gabriel that the Sole Survivor will take whatever I want or think twice when asking about his plunder during Synth Retention.
  • Informs Billy his parents are probably dead during the quest Kid in a Fridge.
  • Agrees to bring Billy home in the quest Kid in a Fridge.
  • Decides to off Crocker during the quest The Disappearing Act.
  • Chooses to readily die for a synth when asked by Desdemona about whether the Sole Survivor would die for one.
  • Tells Vadim it's a horrible idea when told to speak with the Bobrov brothers.
  • Says yes to Vadim's question about the bar fight.
  • Offers to help Travis fight in the bar during the quest Confidence Man.
  • Convinces Scarlett to meet with Travis during the quest Confidence Man.
  • Convinces Travis that his help is needed getting Vadim Bobrov back during Confidence Man.
  • Agrees to split the spoils 50/50 with Paul Pembroke in Diamond City Blues.
  • Hand over to Brian Virgil the experimental serum.
  • Gives Sheffield Nuka-Cola.
  • Agrees to accept Whitechapel Charlie's job to clear out the warehouses during The Cleaner.
  • Tells Magnolia that the Sole Survivor loved the song when speaking to her in The Third Rail.
  • Praises Wiseman for raising a settlement for ghouls in the Slog.

DLC Quests

  • Confronts Ada to tell her that her personality defines her when she says she sometimes regrets Jackson having given her one. (Automatron DLC)
  • Offers Harvey a stimpak. (Nuka World DLC)
  • Tells Nisha that rules are the one thing holding them back when first meeting her. (Nuka World DLC)
  • Tells Mags Black that it was thrilling to kill Colter. (Nuka World DLC)
  • Agrees to help Kasumi Nakano by investigating the DiMA. (Far Harbor DLC)
  • Tells Zealot Ware that Devin is crazy. (Far Harbor DLC)
  • Agrees to convince Devin to stop his fasting activity. (Far Harbor DLC)
  • Successfully convinces Devin that one is the "messenger of Atom." (Far Harbor DLC)
  • Agrees to help Sister Mai rig the decontamination arches. (Far Harbor DLC)
  • Supports Sister Aubert in Tektus's vendetta against her in The Heretic. (Far Harbor DLC)

Fallout 4 John Hancock's Loves

See all John Hancock's Loves (click to reveal)
  • Protects the innocent.
  • Chooses to not tell anyone when asked what to do about the ghouls below the airport by D Clarke during the quest Duty or Dishonor.
  • Chooses "What kind of person" or "Stays with me" when given the option to sell Billy to Bullet during Kid in a Fridge.
  • Protects Billy and his parents against Bullet during Kid in a Fridge.
  • Takes the side of Honest Dan during the mission Human Error while at the Covenant Compound and rejects Doctor Chambers' offer.
  • Kills Chambers after becoming an enemy of the compound.
  • Provides Austin Engill the cure in Hole in the Wall.
  • Kills Clint in Quincy.
  • Kills Baker in Quincy.
  • Kills Captain Sally in To the Mttresses.
  • Sides with the Railroad when speaking with Desdemona in End of the Line.
  • Chooses the option to say slavery is wrong when talking to Desdemona about the synths when exiting the Railroad HQ for the first time.
  • Rescues all of the caravan survivors for Kessler during Prep School.

DLC Quests

Fallout 4 John Hancock's Dislikes

See all John Hancock's Dislikes (click to reveal)
  • Any acts of stealing.
  • Inflicts cruelty towards those who he thinks don't deserve it.
  • Tells Mama Murphy that she is an addict and needs help to get off the dependency.
  • Uses pacification on a caravan brahmin.
  • Uses his terminal in the Old State House.
  • Joins the Brotherhood of Steel.
  • Joins the Institute.
  • Helps X6-88 with the quest Synth Retention.
  • Keeps or splits the cure during Hole in the Wall.
  • Spares Pickman's life.
  • Tells Paul to give Cooke a chance when confronting Cooke in Diamond City Blues.
  • Takes the test to enter Covenant.
  • Frees Lorenzo Cabot.
  • Returns to Cabot house after Lorenzo has been killed and a week has passed.
  • Talks to Jack Cabot and takes Lorenzo's Artifact gun.
  • Tells Mandy that the player character is siding with the Captain during the Last Voyage of the U.S.S. Constitution.
  • Convinces the Vault-Tec rep to leave Goodneighbor.
  • Tells Magnolia that the Sole Survivor doesn't like jazz music.
  • Tells Bobby De Luca that he is a waste of space for being a Jet addict.

DLC Quests

  • Tells Zealot Ware that Devin's devotion is admirable. (Far Harbor DLC)
  • Agrees to help Grand Zealot Richter by hunting down Gwyneth in The Heretic. (Far Harbor DLC)
  • Agrees to help High Confessor Tektus by starting Witch Hunt. (Far Harbor DLC)

Fallout 4 John Hancock's Hates

See all John Hancock's Hates (click to reveal)
  • Flirts with others while in a romantic relationship with him.
  • Assassinates the optional target Shelly Tiller during the quest The Silver Shroud.
  • Kills Ashes.
  • Tells Tina De Luca that her brother Bobby De Luca should die for being a Jet addict.
  • Commits murder of the innocent, or those who he thinks don't deserve it.
  • Destroys the sentry bot outside of Cabot House.
  • Decides to kill the Railroad when speaking with Desdemona in End of the Line.
  • Kills Virgil during the A Loose End quest.
  • Threatens Trudy to pay up.
  • Kills Trish in Diamond City Blues.
  • Kills any of the Atom Cats.
  • Kills Jake Finch, even if he becomes hostile.
  • Negotiates a higher selling price for Billy when talking to Bullet during Kid in a Fridge.

DLC Quest

  • Captures a Commonwealth settlement for any raider gang. (Nuka World DLC)

 

 

John Hancock Fallout 4 Notes & Tips

  • Fallout 4 John Hancock notes and tips go here.

 

 

Fallout 4 All Companions
Ada  ♦  Cait  ♦  Codsworth  ♦  Curie  ♦  Deacon  ♦  Dogmeat  ♦  MacCready  ♦  Nick Valentine  ♦  Old Longfellow  ♦  Paladin Danse  ♦  Piper  ♦  Porter Gage  ♦  Preston Garvey  ♦  Strong  ♦  X6-88



Tired of anon posting? Register!
Load more
⇈ ⇈