Charisma Perks in Fallout 4 is one of the seven primary attributes that focus on improving your social influence, negotiation abilities, and the management of settlements and companions. Overall, charisma perks will be a helpful factor when it comes to interactions with NPCs around the game. It can also change the outcome of quests that you encounter. This page will showcase the list of Charisma Perks that you can acquire in Fallout 4.

 

Fallout 4 Charisma Perks Guide

What is the best Charisma perk in fallout 4?

Choosing the optimal Charisma perk in Fallout 4 often depends on individual playstyles and objectives. However, a particularly valuable choice is "Local Leader" at Charisma level 6. This perk is a valuable asset for players involved in settlement building and management. At its first rank, Local Leader enables the establishment of supply lines connecting settlements, facilitating resource sharing and creating an interconnected network of communities. Upon reaching its second rank, the perk permits the construction of stores and workstations within settlements, providing essential services and generating additional benefits.

How important are Charisma perks for a character in Fallout 4?

While Charisma perks may not directly boost combat abilities as much as perks in other attributes, they provide essential support for players involved in settlement management, bartering, and interactions with NPCs. The importance of Charisma perks depends on your preferred playstyle and the specific goals you've set for your character in the post-apocalyptic wasteland.

What's a good Charisma perk for beginners in fallout 4?

For newcomers to Fallout 4, a suggested Charisma perk is "Cap Collector". This perk is beneficial for beginners as it directly addresses economic challenges within the game. In its initial rank, Cap Collector allows the creation of level 3 stores in settlements, expanding the range of items available for purchase. This is a good advantage for players in the early stages of acquiring essential gear and supplies. As you advance, Cap Collector provides benefits in bartering, reducing buying prices from vendors, and unlocking higher-level stores in settlements.

 

Fallout 4 All Charisma Perks

Name star star2 star3
cap collector 92x64
Cap Collector
Buying and selling prices at vendors are better. Buying and selling prices at vendors are now much better.
(Level 20)
You can now invest a total of 500 caps to raise a store's buying capacity.
(Level 41)
lady killer 92x64
Lady Killer
Women/Men suffer +5% damage in combat, and are easier to persuade in dialogue. Women/Men now suffer +10% damage in combat, and are even easier to persuade in dialogue. They are also easier to pacify with the Intimidation perk.
(Level 7)
Women/Men now suffer +15% damage in combat, and are much easier to persuade in dialogue. They are now even easier to pacify with the Intimidation perk.
(Level 16)
lone wanderer 92x64
Lone Wanderer
When adventuring without a companion, you take 15% less damage and carry weight increases by 50 When adventuring without a companion, you take 30% less damage and carry weight increases by 100
(Level 17)
When adventuring without a companion, you take 50% less damage and carry weight increases by 200
(Level 40)
attack dog 92x64
Attack Dog
Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S. When your dog holds an enemy, there's a chance he'll cripple the limb he's biting.
(Level 9)
When your dog holds an enemy, there's a chance he'll cause them to bleed.
(Level 25)
animal friend 92x64
Animal Friend
With your gun, aim at any animal below your level and gain a chance to pacify it When you successfully pacify an animal, you can incite it to attack
(Level 12)
When you successfully pacify an animal, you can give it specific commands
(Level 28)
local leader 92x64
Local Leader
As the ruler everyone turns to, you are able to establish supply lines between your workshop Settlements You are now able to assign one named companion as the leader of each workshop Settlement
(Level 14)
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party boy 92x64
Party Boy
There's no chance you'll get addicted to alcohol. Human or humaniod companions can now consume alcohol, and will receive a morale boost which will make them more resilient in battle
(Level 15)
Residents of your workshop Settlements can now consume alcohol, and will receive a morale boost which will make them more productive
(Level 37)
inspirational 92x64
Inspirational
Because you lead by example, your companion does more damage in combat, and cannot hurt you. Your companion resists more damage in combat, and can't be harmed by your attacks.
(Level 19)
Your companion can carry more items.
(Level 43)
wasteland whisperer 92x64
Wasteland Whisperer
With your gun, aim at any Wasteland creature below your level and gain a chance to pacify it When you successfully pacify a creature, you can incite it to attack
(Level 21)
When you successfully pacify a creature, you can give it specific commands.
(Level 49)
intimidation 92x64 Intimidation With your gun, aim at any human opponent below your level and gain a chance to pacify them When you successfully pacify someone, you can incite them to attack
(Requires Level 23)
When you successfully pacify someone, you can give them specific commands
(Requires Level 50)



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