A Clean Equation

a clean equation quests fallout 4 wiki guide
Locations Old North Church
NPC Pickup P.A.M (Predictive Analytic Machine)
Requirements Requires completing The Nuclear Option and siding with The Railroad
Unlocks n/a
Other NPCs n/a
Rewards 75 XP
130 Bottlecaps

A Clean Equation is a Quest for Fallout 4. A Clean Equation is a Radiant quest given by a member of The Railroad faction who will ask the Sole Survivor to eliminate a member of the Brotherhood of Steel patrol. The quest will require moving to a marked location found using the Pip-Boy and eliminate the target.

 

Organization Brotherhood of Steel removed from the Commonwealth Prediction equations. Correlary: the remnants of said organization have transformed into a highly unpredictable subset of human actors.

 

How to Unlock A Clean Equation Quest in Fallout 4

 

Fallout 4 A Clean Equation Quest Notes & Tips

Notes, Tips, and other helpful information for this quest are indicated in this section.

  • Notes, Tips, and others go here.
  • This quest is repeatable.
  • This quest has reported some bugs:
    • All Platforms: P.A.M can assign this quest to the Sole Survivor even if they're not known as hostile to the Brotherhood of Steel.
    • On PC and PlayStation: The target patrol of the Brotherhood of Steel can possibly die even before the Sole Survivor reaches them, this doesn't fail the quest but may cause the quest to be broken.

 

 

Fallout 4 A Clean Equation Quest Walkthrough

Rad%20Resist This quest is available after completing  The Railroad main  Quest  Rockets' Red Glare. Speak to P.A.M. who will ask you to help eliminate remnants of the  Brotherhood of Steel. Travel to the indicated random location of the patrol and eliminate the force. Report back base for your reward.

 

Fallout 4 A Clean Equation Quest Objectives

  • Eliminate the Brotherhood Patrol
  • Report back to P.A.M.

 

A Clean Equation Quest Rewards in Fallout 4

Quest Complete - A Clean Equation Fallout 4 Rewards:

 

 
Fallout 4 All Quests
A House Divided  ♦  A Loose End  ♦  A New Dawn  ♦  Abernathy Farm Retribution  ♦  Ad Victoriam  ♦  Airship Down  ♦  Appropriation  ♦  Benign Intervention  ♦  Blind Betrayal  ♦  Blood Bank  ♦  Boston After Dark  ♦  Building a Better Crop  ♦  Burning Cover  ♦  Butcher's Bill 1  ♦  Butcher's Bill 2  ♦  Call to Arms  ♦  Cleansing the Commonwealth  ♦  Clearing The Way  ♦  Concierge  ♦  Confidence Man  ♦  Curtain Call  ♦  Dangerous Minds  ♦  Defend a Settlement  ♦  Getting a Clue  ♦  Hunter Hunted  ♦  Institutionalized  ♦  Jewel of the Commonwealth  ♦  Nuclear Family  ♦  Old Guns  ♦  Operation Ticonderoga  ♦  Out of Time  ♦  Outside the Wire  ♦  Precipice of War  ♦  Quartermastery  ♦  Raider Troubles  ♦  Randolph Safehouse  ♦  Reactor Coolant  ♦  Ressettle Refugees  ♦  Reunions  ♦  Rogue Courser  ♦  Sanctuary (Quest)  ♦  Semper Invicta  ♦  Shadow of Steel  ♦  Special Delivery  ♦  Spoils of War  ♦  Stop the Raiding  ♦  Suspected Synth  ♦  Tactical Thinking  ♦  Taking Independence  ♦  Taking Point  ♦  The Disappearing Act  ♦  The First Step  ♦  The Gilded Grasshopper  ♦  The Glowing Sea  ♦  The Lost Patrol  ♦  The Molecular Level  ♦  The Secret of Cabot House  ♦  The Sight  ♦  To the Mattresses  ♦  Unlikely Valentine  ♦  War Never Changes



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