Suspected Synth

preston garvey
Locations Radiant owned settlement
NPC Pickup A local settler
Requirements N/A
Unlocks N/A
Other NPCs N/A
Rewards 75+ XP

Suspected Synth is a Quest for Fallout 4. Suspected Synth seeks to ascertain whether or not the settler who is suspected of being a synth is a synth by looking into the matter. This include obtaining information, speaking with witnesses, and perhaps even addressing the suspected synth.

 

Determine whether or not the settler is a synth.

 

How to Unlock Suspected Synth Quest in Fallout 4

  • This quest can be unlocked if you join the Minutemen and complete their earlier quests. Continue working with Preston Garvey.

 

Fallout 4 Suspected Synth Quest Notes & Tips

Notes, Tips, and other helpful information for this quest are indicated in this section.

  • Notes, Tips, and others go here.
  • This quest has reported some bugs:
    • All Platforms:
    • On PC:

 

 

Fallout 4 Suspected Synth Quest Walkthrough

Rad%20Resist NOTE: This quest only comes available if  The Institute is still an active  Faction. You will be alerted that one of your  Settlements is thought to have a  Synth taking up residence. Speak to the settlers and then you may decide to either kill or exile it.

 

Fallout 4 Suspected Synth Quest Objectives

  • Decide what to do about the suspected synth

 

Suspected Synth Quest Rewards in Fallout 4

Quest Complete - Suspected Synth Fallout 4 Rewards:

  • 75+ XP

 

 
Fallout 4 All Quests
A Clean Equation  ♦  A House Divided  ♦  A Loose End  ♦  A New Dawn  ♦  Abernathy Farm Retribution  ♦  Ad Victoriam  ♦  Airship Down  ♦  Appropriation  ♦  Benign Intervention  ♦  Blind Betrayal  ♦  Blood Bank  ♦  Boston After Dark  ♦  Building a Better Crop  ♦  Burning Cover  ♦  Butcher's Bill 1  ♦  Butcher's Bill 2  ♦  Call to Arms  ♦  Cleansing the Commonwealth  ♦  Clearing The Way  ♦  Concierge  ♦  Confidence Man  ♦  Curtain Call  ♦  Dangerous Minds  ♦  Defend a Settlement  ♦  Getting a Clue  ♦  Hunter Hunted  ♦  Institutionalized  ♦  Jewel of the Commonwealth  ♦  Nuclear Family  ♦  Old Guns  ♦  Operation Ticonderoga  ♦  Out of Time  ♦  Outside the Wire  ♦  Precipice of War  ♦  Quartermastery  ♦  Raider Troubles  ♦  Randolph Safehouse  ♦  Reactor Coolant  ♦  Ressettle Refugees  ♦  Reunions  ♦  Rogue Courser  ♦  Sanctuary (Quest)  ♦  Semper Invicta  ♦  Shadow of Steel  ♦  Special Delivery  ♦  Spoils of War  ♦  Stop the Raiding  ♦  Tactical Thinking  ♦  Taking Independence  ♦  Taking Point  ♦  The Disappearing Act  ♦  The Glowing Sea  ♦  The Molecular Level  ♦  Unlikely Valentine  ♦  War Never Changes



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