Out of Time

out of time info quests fallout 4 wiki guide
Locations Vault 111, Sanctuary, and Concord
NPC Pickup n/a
Requirements Reach Vault 111 and complete War Never Changes
Unlocks Companions: Codsworth, Dogmeat
Other NPCs Codsworth, Dogmeat
Rewards Pip-Boy
Previous Quest War Never Changes
Next Quest Jewel of the Commonwealth

Out of Time is a Quest for Fallout 4. Out of Time takes place at Vault 111 right after the protagonist regains control of their character after witnessing the death of their partner and their son being taken away. The quest will show the aftermath of the bombing that happened before the escape to Vault 111.

 

I'll find who did this and I'll get Shaun back. I promise.

 

How to Unlock Out of Time Quest in Fallout 4

  • This quest becomes available right after completing the cutscene in War Never Changes showing the death of the protagonist's wife/husband while they take away their son, Shaun.

 

Fallout 4 Out of Time Quest Notes & Tips

Notes, Tips, and other helpful information for this quest are indicated in this section.

 

Out of Time Video Guides for Fallout 4

 

 

Fallout 4 Out of Time Quest Walkthrough


Rad%20Resist Following a cutscene, you come to in the cryo pod in Vault 111. When you regain control, open the pod your wife/husband was in by interacting with the terminal then interacting with the pod itself. You'll take their wedding ring before declaring that you'll find Shaun. While the waypoint directs you to the quickest way to leave Vault 111, you'll need to investigate the vault further to go through the game's combat tutorial. Throughout the vault you'll find several clusters of Radroaches, the first time you'll be unarmed and you'll learn about melee combat, the second time you will have found a gun and the third time you are shown VATS. None of the groups are particularly difficult. Explore all desks and cupboards as there is a wealth of loot available in the area. Mostly you will find .9mm ammo,  Stimpaks and  RadAway.

Rad%20Resist The path through the vault will eventually lead you to the Overseer's office. Read his instructions and logs to find out about the true purpose for the denizens of Vault 111 and what went wrong which resulted in all the skeletons that you're finding. There will be an option to open the escape corridor, make sure you activate that as it will allow you to leave the vault. Following the path from the Overseer's office and past the VATS tutorial you'll find yourself at the vault entrance. Go to the platform at the right of the room (as you come in) and there will be a skeleton which has a  Pip-Boy around its wrist. Take the Pip-Boy, then interact with the control panel to activate the entrance and allow you to escape.

Rad%20Resist Upon exiting the Vault, head east to discover  Sanctuary. You will meet  Codsworth outside of your old home who will advise you on just how long you've been in suspended animation. Talking with him will also reveal tips about the world, the kind of enemies you can expect to meet in the area and he'll offer to help you search for Shaun. Accept his offer and follow him as he searches house to house. In the last house you'll find a group of  Blowflies which you can choose to engage, or just hang back and let Codsworth deal with. Codsworth will conclude that Shaun and Nora are really gone and that you should search for them. He'll recommend you investigate  Concord and offer you directions.

Rad%20Resist Follow the waypoint marker towards Concord and you'll happen upon  Red Rocket Truck Stop, where you'll meet  Dogmeat for the first time. Greet him and he'll come with you. Several  Mole Rats will ambush you, but between you and Dogmeat they shouldn't prove to be too much of an issue. If you want to investigate the truck stop, you'll find all of the various crafting tables needed for the game and you can read through tutorials of them all. There are supplies within the Truck stop so make sure you search every nook and cranny.

Rad%20Resist Once you're done with the Truck stop, follow the waypoint marker into Concord. You'll happen upon a pitched battle between  Raiders and  Preston Garvey outside of the  Museum Of Freedom. Be careful not to let the Raiders flank you as you'll still be quite vulnerable at this point. Try to kill them quickly with headshots in VATS. Once the fight is done, Preston will instruct you to pick up the  Laser Musket, which then triggers the  When Freedom Calls quest.

 

Fallout 4 Out of Time Quest Objectives

 

Out of Time Quest Rewards in Fallout 4

Quest Complete - Out of Time Fallout 4 Rewards:

 

 
Fallout 4 All Quests
A Clean Equation  ♦  A House Divided  ♦  A Loose End  ♦  A New Dawn  ♦  Abernathy Farm Retribution  ♦  Ad Victoriam  ♦  Airship Down  ♦  Appropriation  ♦  Benign Intervention  ♦  Blind Betrayal  ♦  Blood Bank  ♦  Boston After Dark  ♦  Building a Better Crop  ♦  Burning Cover  ♦  Butcher's Bill 1  ♦  Butcher's Bill 2  ♦  Call to Arms  ♦  Cleansing the Commonwealth  ♦  Clearing The Way  ♦  Concierge  ♦  Confidence Man  ♦  Curtain Call  ♦  Dangerous Minds  ♦  Defend a Settlement  ♦  Getting a Clue  ♦  Hunter Hunted  ♦  Institutionalized  ♦  Jewel of the Commonwealth  ♦  Nuclear Family  ♦  Old Guns  ♦  Operation Ticonderoga  ♦  Outside the Wire  ♦  Precipice of War  ♦  Quartermastery  ♦  Raider Troubles  ♦  Randolph Safehouse  ♦  Reactor Coolant  ♦  Ressettle Refugees  ♦  Reunions  ♦  Rogue Courser  ♦  Sanctuary (Quest)  ♦  Semper Invicta  ♦  Shadow of Steel  ♦  Special Delivery  ♦  Spoils of War  ♦  Stop the Raiding  ♦  Suspected Synth  ♦  Tactical Thinking  ♦  Taking Independence  ♦  Taking Point  ♦  The Disappearing Act  ♦  The Glowing Sea  ♦  The Molecular Level  ♦  Unlikely Valentine  ♦  War Never Changes



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    • Anonymous

      Cannot complete this quest on Xbox as itglitches and will not clear even after clearing raiders & Preston saying to pick up musket. Tried several times....HELP!!!

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