Hub's Alien Blaster
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Damage | 50 |
Ammo | Alien blaster round |
Fire Rate | 100 |
Range | 149 |
Accuracy | 76 |
Weight | 2.5 |
Value | 2751 |
Hub's Alien Blaster in Fallout 4 is an Energy Weapon. Hub's Alien Blaster is a unique weapon that bears the Lucky legendary weapon effect. This weapon is also an add-on from the Nuka-World DLC. Energy Weapons are advanced firearms that utilize directed energy or plasma to inflict damage and harness the power of fusion cells, fusion cores, plasma cartridges, and other energy sources to fire high-energy projectiles. Weapons can be modified using the Weapons Workbench. Players would need to reach Local Leader rank 2 perk to craft a Weapons Workbench at a Settlement, or they can find these workbenches scattered all over the Commonwealth.
Fallout 4 Hub's Alien Blaster Information
- This weapon is identical to the standard Alien Blaster Pistol, but this one bears the Lucky legendary weapon effect which causes critical shots to deal double damage and the critical meter fills 15% faster.
Fallout 4 Where to find Hub's Alien Blaster
- Given as a reward by Dara Hubbell after completing the quest Trip to the Stars.
Fallout 4 Hub's Alien Blaster Notes & Tips
- Other Notes & Tips about Hub's Alien Blaster goes here.
- Unlike in the previous games, weapons in Fallout 4 are divided into three groups: normal, legendary, and unique. Normal weapons lack any special attributes. Legendary weapons come with random bonuses and are exclusively obtained from legendary enemies. Unique weapons come with predetermined names and will always retain the same special bonuses they came with. Unique weapons are often acquired through quests or purchased from merchants. While normal and legendary weapons may alter their names when modded, unique weapons maintain their original names.
Fallout 4 Hub's Alien Blaster Weapon Mods
Barrels
Mod | Info | Rng | Acc | Wgt. | Mats | |
---|---|---|---|---|---|---|
Alien Blaster Short Barrel | None | Standard. | ? | ? | ? | Aluminum 3x, Circuitry 3x, Glass 4x, Screw 3x, Plastic 6x |
Alien Blaster Long Barrel | Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. | ? | ? | ? | Adhesive 5x, Aluminum 4x, Circuitry 3x, Fiber-Optics 2x, Fiberglass 8x, Glass 3x, Screw 3x |
Grips
Mod | Info | Acc | Wgt. | Mats | |
---|---|---|---|---|---|
Alien Blaster Standard Grip | None | Standard. | ? | ? | Aluminum 3x, Screw 4x, Plastic 4x |
Alien Blaster Sharpshooter's Grip | Improved recoil and hip-fire accuracy. | ? | ? | Adhesive 4x, Aluminum 6x, Fiberglass 5x, Rubber 4x, Screw 4x |
Magazines
Mod | Info | Acc | Wgt. | Mats | ||
---|---|---|---|---|---|---|
Alien Blaster Standard Sights | None | None | Standard. | ? | ? | Adhesive 1x, Aluminum 2x, Plastic 4x |
Alien Blaster Short Scope | None | Improved magnification and superior sighted accuracy. | ? | ? | Adhesive 2x, Glass 2x, Screw 2x, Plastic 4x | |
Alien Blaster Short Night Vision Scope | None | Night vision. Improved magnification. Superior sighted accuracy. | ? | ? | Adhesive 5x, Circuitry 3x, Crystal 3x, Fiber-Optics 3x, Fiberglass 5x Nuclear Material 3x, Screw 3x, Silver 3x |
Sights and Scopes
Mod | Info | Wgt. | Mats | ||
---|---|---|---|---|---|
Alien Blaster Standard Magazine | None | Standard. | Alien Blaster Round | ? | Adhesive 1x, Aluminum 2x, Circuitry 1x, Fiber-Optics 3x, Screw 3x |
Alien Blaster Fusion Magazine | Reduced damage and ammo capacity. | Fusion Cells | ? | Adhesive 4x, Aluminum 5x, Circuitry 5x, Fiber-Optics 3x, Gold 3x, Nuclear Material 4x, Screw 3x |
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