Getting a Clue

getting a clue info quests fallout 4 wiki guide
Location Valentine Detective Agency in Diamond City
NPC Pickup Nick Valentine
Requirements Free Nick Valentine from Skinny Malone and his gang or complete Unlikely Valentine
Unlocks Companion: Nick Valentine, Dogmeat
Other NPCs Ellie Perkins, Mayor McDonough, Geneva, Dogmeat,
Rewards 200 XP
Previous Quest Unlikely Valentine
Next Quest Reunions

Getting a Clue is a Quest for Fallout 4. Getting a Clue is a quest given by Nick Valentine after you save him from Skinny Malone and his gang. He wants to know more about the Sole Survivor's missing son and insists to have a chat inside his office at Diamond City  .

 

Look, I know you want your case solved as quickly as possible, but an investigation needs time. We can't risk overlooking the details.

 

How to Unlock Getting a Clue Quest in Fallout 4

  • After completing Unlikely Valentine, Nick will invite you to his office to talk about the Sole Survivor's missing son. You can either follow him or go on your own way.

 

Fallout 4 Getting a Clue Quest Notes & Tips

Notes, Tips, and other helpful information for this quest are indicated in this section.

  • Notes, Tips, and others go here.
  • This quest does not have any reported bugs.

 

Getting a Clue Video Guides for Fallout 4

 

 

Fallout 4 Getting a Clue Quest Walkthrough

Rad%20Resist Once you have completed  Unlikely Valentine, you will be told to meet up with  Nick in his office. Fast travel to  Diamond City Market and head straight to his office. On Nick's invitation, sit down and go through the dialogue options to build up Nick's suspicions about a local mecenary named Kellogg who has a history of abducting children. Nick will tell you that Kellogg used to have a house in Diamond City and suggests the two of you head up there to investigate.

Rad%20Resist Follow Nick up to Kellogg's house. When you get there, the door is locked and locked tight. You can pick the lock if you are a master at lock picking, otherwise you'll need to procure the key from the Mayor's office. Head to the otherside of Diamond City market and ride the elevator up to the Mayor's office. As you walk in,  Piper will be arguing with the receptionist, Geneva. You can talk to them, but you'll need to just head through the double doors and into the Mayor's office. Talk to  Mayor McDonough and ask him about the key. If your charisma is high enough you can charm him into giving you the key. If that doesn't work you'll be stuck as the Mayor cannot be bribed. You can, however, bribe Geneva for 250 caps. The key is in her desk, so you can either bribe her, charm her or steal from the desk (but risk losing Karma as a result).

Rad%20Resist However you acquire it, once you have the key head back to Kellogg's house and make your way in. The house has little in the way of items, initially, but look under the desk to find a button that opens a secret door. In here you'll find huge amounts of food and ammo as well as a handful of Kellogg's half smoked cigars. Once you've picked them up, talk to Nick and you'll suggest that Dogmeat could track the scent. Head out of the house and Dogmeat will be waiting outside for you. Show him the cigar and the  Reunions quest will trigger.

Rad%20Resist At this point, you can also elect to have Nick be your companion, which is entirely up to you.

 

Fallout 4 Getting a Clue Quest Objectives

  • Go to Valentine's Detective Agency
  • Talk to Ellie Perkins
  • Sit down
  • Tell Nick Valentine your story
  • Follow Nick
  • Get the key to Kellogg's house
  • Investigate Kellogg's house
  • Follow Nick
  • Show Dogmeat the cigar

 

Getting a Clue Quest Rewards in Fallout 4

Quest Complete - Getting a Clue Fallout 4 Rewards:

  • 200 XP

 

 
Fallout 4 All Quests
A Clean Equation  ♦  A House Divided  ♦  A Loose End  ♦  A New Dawn  ♦  Abernathy Farm Retribution  ♦  Ad Victoriam  ♦  Airship Down  ♦  Appropriation  ♦  Benign Intervention  ♦  Blind Betrayal  ♦  Blood Bank  ♦  Boston After Dark  ♦  Dangerous Minds  ♦  Hunter Hunted  ♦  Institutionalized  ♦  Jewel of the Commonwealth  ♦  Old Guns  ♦  Operation Ticonderoga  ♦  Out of Time  ♦  Reunions  ♦  The Glowing Sea  ♦  The Molecular Level  ♦  Unlikely Valentine  ♦  War Never Changes



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