Flamer

 

flamer ballistic weapons fallout 4 wiki guide 300px
Damage 12energy weapon icon fallout4 wiki guide 14px
Ammo Flamer fuel
Fire Rate 90
Range 47
Accuracy 53
Weight 16.1
Value 137

Flamer in Fallout 4 is a Ballistic Weapon. Flamer is a heavy weapon that deals energy damage rather than fire damage. Ballistic Weapons are firearms that usually utilize conventional ammunition to inflict damage on targets. Weapons can be modified using the Weapons Workbench. Players would need to reach Local Leader rank 2 perk to craft a Weapons Workbench at a Settlement, or they can find these workbenches scattered all over the Commonwealth.

 

Fallout 4 Flamer Information

  • Regardless of the weapon's name, this doesn't deal fire damage but instead deals energy damage.
  • This weapon benefits from the Heavy Gunner perk.
  • There is 1 other variant for this weapon which is the Sergeant Ash.
  • Can be found on top of a table on the eastern side of The Castle.
  • After completing the quest To the Mattresses, it will be given by Desdemona.
  • Can be found on a Triggerman at the end of The Big Dig quest.
  • Can be purchased from Tinker Tom in the Railroad HQ.
  • Can be purchased from Daisy in Goodneighbor.
  • Can be purchased from most weapon merchants.

 

Fallout 4 Where to find Flamer

 

Fallout 4 Flamer Notes & Tips

  • Other Notes & Tips about Flamer goes here.
  • Unlike in the previous games, weapons in Fallout 4 are divided into three groups: normal, legendary, and unique. Normal weapons lack any special attributes. Legendary weapons come with random bonuses and are exclusively obtained from legendary enemies. Unique weapons come with predetermined names and will always retain the same special bonuses they came with. Unique weapons are often acquired through quests or purchased from merchants. While normal and legendary weapons may alter their names when modded, unique weapons maintain their original names.

 

 

Fallout 4 Flamer Weapon Mods

Tanks

Mod gun nut icon Info Dam Fire Rate Rng Acc Wgt. Mats
Flamer Standard Tank None Standard. ? ? ? ? ? Adhesive 3x, Screw 3x, Steel 8x
Flamer Napalm Tank None Superior damage. +4 ? ? ? +7.1 Adhesive 4x, Aluminum 8x, Copper 2x, Screw 3x

 

Barrels

Mod gun nut icon Info Rng Acc Wgt. Mats
Flamer Standard Barrel None Standard. ? ? ? Adhesive 2x, Asbestos 1x, Screw 2x, Steel 4x
Flamer Long Barrel None Increased reach. ? ? +2.2 Adhesive 3x, Asbestos 2x, Screw 3x, Steel 8x

 

Propellant Tanks

Mod gun nut icon Info ammo icon Wgt. Mats
Flamer Standard Propellant Tank None Standard. ? ? Adhesive 2x, Screw 1x, Spring 2x, Steel 4x
Flamer Large Propellant Tank None Better ammo capacity. Inferior reload speed. ?? +2.6 Adhesive 2x, Screw 2x, Spring 4x, Steel 6x
Flamer Huge Propellant Tank None Exceptional ammo capacity. Inferior reload speed. ?? +5.6 Adhesive 2x, Gear 2x, Screw 2x, Spring 4x, Steel 6x

 

Nozzles

Mod gun nut icon Info Rng Acc Wgt. Mats
Flamer Standard Nozzle None Superior bash. Inferior range. ?? ?? ?? Adhesive 4x, Asbestos 1x, Steel 2x
Flamer Compression Nozzle None Better damage. Reduced range. -24 ?? -0.2 Asbestos 2x, Aluminum 3x, Steel 5x
Flamer Vaporization Nozzle None Superior damage. Inferior range. -36 ?? ?? Adhesive 7x, Asbestos 4x, Steel 5x

 

 

Fallout 4 All Weapons
.44 Pistol  ♦  10MM Pistol  ♦  Acid Soaker  ♦  Admiral's Friend  ♦  Anti-material rifle  ♦  Ashmaker  ♦  Assault Rifle  ♦  Bear Trap  ♦  Big Boy  ♦  Bleeding Bear Trap  ♦  Broadsider  ♦  Caltrops  ♦  Classic 10mm pistol  ♦  Combat Rifle  ♦  Combat Shotgun  ♦  CR-74L  ♦  Cryolator  ♦  Death From Above  ♦  December's Child  ♦  Defender's Harpoon Gun  ♦  Deliverer  ♦  Double-Barrel Shotgun  ♦  Early Retirement  ♦  Eddie's Peace  ♦  Fat Man  ♦  Gamma Gun  ♦  Lorenzo's Artifact Gun  ♦  Poisoned Caltrops  ♦  Zeta Gun



Tired of anon posting? Register!
Load more
⇈ ⇈